UE2:PlayInfo (UT2003)

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(Redirected from UE2:PlayInfoData (UT2003))
UT2003 Object >> PlayInfo
Package:
Engine
This class in other games:

null

Properties

ClassStack

Type: array<int>

Modifiers: const


Groups

Type: array<string>

Modifiers: const


InfoClasses

Type: array<class<Info> >

Modifiers: const


LastError

Type: string

Modifiers: const


Settings

Type: array<PlayInfoData>

Modifiers: const


Structs

PlayInfoData

Property ThisProp
Pointer to property
class<Info> ClassFrom
Which class was this Property from
string SettingName
Name of the class member
string DisplayName
Display Name of the control (from .INT/.INI File ?)
string RenderType
Type of rendered control
string Grouping
Grouping for this parameter
string Data
Extra Data (like Gore Level Texts)
string ExtraPriv
Extra Privileges Required to set this parameter
byte SecLevel
Sec Level Required to set this param. (Read from Ini file afterwards)
byte Weight
Importance of the setting compared to others in its group
bool bGlobal
GlobalConfig Property ? (Set by native function)
string Value
Value of the setting

Functions

Native functions

AddClass

native final function AddClass (class<InfoClass)


AddSetting

native final function AddSetting (string Group, string PropertyName, string Description, byte SecLevel, byte Weight, string RenderType, optional string Extras, optional string ExtraPrivs)


Clear

native final function Clear ()


FindIndex

native final function int FindIndex (string SettingName)


PopClass

native final function PopClass ()


SaveSettings

native final function bool SaveSettings ()


SplitStringToArray

native final function SplitStringToArray (out array<stringAStr, string Str, string Divider)


StoreSetting

native final function bool StoreSetting (int index, coerce string NewVal, optional string RangeData)


Other instance functions

Init

final function Init ()