UE3:PlayerMovementVisualizer (UDK)

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UDK Object >> GameStatsVisitorImpl >> GameStatsVisualizer >> PlayerMovementVisualizer
Package:
UnrealEd
Implemented interfaces:
GameStatsDatabaseVisitor

Visualizes the movement of players through the map as a series of lines

Properties

DrawingProperties

Type: array<PlayerMovementStatDrawingProperties>

Modifiers: const, config

Metadata to help draw the statistics

Players

Type: array<PlayerMovement>

All data to be drawn by this visualizer

Default values

Property Value
FriendlyName "Player Movement Visualizer"

Structs

MovementSegment

Modifiers: native

String of player positions defining a contiguous movement in game

array<PosEntry> Positions

PlayerMovement

Modifiers: native

A given player's movement throughout the entire data set

int PlayerIndex
string PlayerName
array<MovementSegment> Segments
Texture2D StatSprite
array<PosEntry> TempPositions

PlayerMovementStatDrawingProperties

Modifiers: native

Array of drawing properties per stat type setup in .ini

string PawnClassName
Name of the pawn type (checked as a substring so CogMarcus works for CogMarcusMP as well)
string SpriteName
Name of the sprite resource
Texture2D StatSprite
Actual sprite texture

PosEntry

Modifiers: native

Atomic position/rotation entry at a given time

float Time
Object.Vector Position
Object.Rotator Rotation