UE3:UTSeqAct SetVisibilityModifier (UT3): Difference between revisions
From Unreal Wiki, The Unreal Engine Documentation Site
Auto-generated page |
m 1 revision |
||
Line 7: | Line 7: | ||
}} | }} | ||
{{autogenerated}} | {{autogenerated}} | ||
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. | |||
==Properties== | ==Properties== |
Latest revision as of 01:26, 26 July 2008
Object >> SequenceObject >> SequenceOp >> SequenceAction >> UTSeqAct_SetVisibilityModifier |
- Package:
- UTGame
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'UTSeqAct_SetVisibilityModifier'
NewVisibilityModifier
Type: float
Default value: 1.0
Default values
Property | Value |
---|---|
ObjCategory | "AI" |
ObjName | "Set Visibility Modifier" |
Events
Activated
event Activated ()
Overrides: SequenceOp.Activated
Called when this event is activated.