UE3:SeqEvent RemoteEvent (UT3): Difference between revisions
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{{ | A [[Kismet]] event that is activated by the Activate Remote Event action ({{cl|SeqAct_ActivateRemoteEvent}}) with a matching EventName. | ||
The '''Instigator''' variable is filled with the object passed as the Instigator variable of the Activate Remote Event action. | |||
Instigator | |||
==Properties== | ==Properties== | ||
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'''Type:''' [[name]] | '''Type:''' [[name]] | ||
Name of this event for remote activation | Name of this event for remote activation. Match this with the {{tl|EventName||SeqAct_ActivateRemoteEvent}} property of every Activate Remote Event action that is supposed to activate this event. | ||
'''Default value:''' 'DefaultEvent' | '''Default value:''' 'DefaultEvent' |
Latest revision as of 14:11, 8 August 2009
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Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_RemoteEvent |
- Package:
- Engine
- This class in other games:
A Kismet event that is activated by the Activate Remote Event action (SeqAct_ActivateRemoteEvent) with a matching EventName.
The Instigator variable is filled with the object passed as the Instigator variable of the Activate Remote Event action.
Properties
Property group 'SeqEvent_RemoteEvent'
EventName
Type: name
Name of this event for remote activation. Match this with the EventName property of every Activate Remote Event action that is supposed to activate this event.
Default value: 'DefaultEvent'
Default values
Property | Value |
---|---|
bPlayerOnly | False |
ObjName | "Remote Event" |