UE3:UTPlayerController exec functions (UT3): Difference between revisions
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==Exec functions== | ==Exec functions== | ||
====AddToFavorites==== | |||
{{code|exec function '''AddToFavorites''' ()}} | |||
Saves the current server info to the favourites | |||
====AddToFavourites==== | |||
{{code|exec function '''AddToFavourites''' ()}} | |||
<!-- enter function description --> | |||
====AdjustCameraScale==== | ====AdjustCameraScale==== | ||
{{code|exec function '''AdjustCameraScale''' ([[bool]] '''bIn''')}} | {{code|exec function '''AdjustCameraScale''' ([[bool]] '''bIn''')}} | ||
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====AdminRestartMap==== | ====AdminRestartMap==== | ||
{{code|exec function '''AdminRestartMap''' ()}} | {{code|exec function '''AdminRestartMap''' ()}} | ||
<!-- enter function description --> | |||
====AdminSessionBan==== | |||
{{code|exec function '''AdminSessionBan''' ([[string]] '''S''')}} | |||
<!-- enter function description --> | <!-- enter function description --> | ||
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<!-- enter function description --> | <!-- enter function description --> | ||
====DemoFF==== | |||
{{code|exec function '''DemoFF''' ()}} | |||
Fastforward control for demo playback | |||
====DemoSloMo==== | |||
{{code|exec function '''DemoSloMo''' ([[float]] '''NewTimeDilation''')}} | |||
Slomo used in demo playback | |||
====Disconnect==== | ====Disconnect==== | ||
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debug command for bug reports | debug command for bug reports | ||
====GetSessionInfo==== | |||
{{code|exec function '''GetSessionInfo''' ()}} | |||
<!-- enter function description --> | |||
====HideQuickPick==== | ====HideQuickPick==== | ||
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====ShowCommandMenu==== | ====ShowCommandMenu==== | ||
{{code|exec function '''ShowCommandMenu''' ()}} | {{code|exec function '''ShowCommandMenu''' ()}} | ||
<!-- enter function description --> | |||
====ShowHandMaps==== | |||
{{code|exec function '''ShowHandMaps''' ()}} | |||
<!-- enter function description --> | <!-- enter function description --> | ||
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Show the Quick Pick Scene | Show the Quick Pick Scene | ||
====ShowVoteMenu==== | |||
{{code|exec function '''ShowVoteMenu''' ()}} | |||
<!-- enter function description --> | |||
====SwitchWeapon==== | ====SwitchWeapon==== | ||
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====ToggleTranslocator==== | ====ToggleTranslocator==== | ||
{{code|simulated exec function '''ToggleTranslocator''' ()}} | {{code|simulated exec function '''ToggleTranslocator''' ()}} | ||
<!-- enter function description --> | |||
====TriggerHero==== | |||
{{code|exec function '''TriggerHero''' ()}} | |||
<!-- enter function description --> | <!-- enter function description --> |
Latest revision as of 05:14, 16 August 2009
Object >> Actor >> Controller >> PlayerController >> GamePlayerController >> UTPlayerController (exec functions) |
- UTPlayerController exec functions in other games:
- Other member categories for this class:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Exec functions
AddToFavorites
Saves the current server info to the favourites
AddToFavourites
AdjustCameraScale
moves the camera in or out
Admin
AdminChangeMap
AdminChangeOption
changes an option for the current gametype on the server - only works for .ini configurable options and only if this player is the admin
AdminForceTextMute
AdminForceTextUnMute
AdminForceVoiceMute
AdminForceVoiceUnMute
AdminKick
AdminKickBan
AdminLogin
AdminLogOut
AdminPlayerList
AdminPublishMapList
sends the client's maplist for the current gametype to the server - must be admin
AdminRestartMap
AdminSessionBan
BasePath
shows the path to the specified team's base or other main objective
BecomeActive
BehindView
Camera
Overrides: PlayerController.Camera
Change Camera mode - only in single player
Parameters:
- New - camera mode to set
CharPolyCount
Used in the Character Editor - outputs total poly count for character setup on screen.
ClipChar
Used in the Character Editor - outputs current character setup as concise text form.
DebugMission
DemoFF
Fastforward control for demo playback
DemoSloMo
Slomo used in demo playback
Disconnect
Overrides: PlayerController.Disconnect
DropFlag
FlushDebug
FOV
Overrides: PlayerController.FOV
GetPlayerLoc
debug command for bug reports
GetSessionInfo
HideQuickPick
Hide the Quick Pick Scene
Music
NextWeapon
Overrides: PlayerController.NextWeapon
OnConnectionStatusChange
Called when a system level connection change notification occurs. If we are playing a Live match, we may need to notify and go back to the menu. Otherwise silently ignore this.
Parameters:
- ConnectionStatus - the new connection status.
OnLinkStatusChanged
Called when the platform's network link status changes. If we are playing a match on a remote server, we need to go back to the front end menus and notify the player.
PlayVehicleHorn
PrevWeapon
Overrides: PlayerController.PrevWeapon
RetrieveSettingsFromProfile
Gathers player settings from the client's profile.
SetAutoTaunt
ShowCommandMenu
ShowHandMaps
ShowMap
ShowMenu
Overrides: PlayerController.ShowMenu
ShowQuickPick
Show the Quick Pick Scene
ShowVoteMenu
SwitchWeapon
Talk
Taunt
TeamTalk
TestMenu
ToggleMelee
ToggleMinimap
ToggleQuickPickOff
Turn the QuickPick System off
ToggleScreenShotMode
ToggleSpeaking
turns on/off voice chat/recognition
ToggleTranslocator
TriggerHero
Use
Overrides: PlayerController.Use
Entry point function for player interactions with the world, re-directs to ServerUse.
ViewObjective
ViewPlayerByName