UE3:UTPlayerController exec functions (UT3): Difference between revisions

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==Exec functions==
==Exec functions==
====AddToFavorites====
{{code|exec function '''AddToFavorites''' ()}}
Saves the current server info to the favourites
====AddToFavourites====
{{code|exec function '''AddToFavourites''' ()}}
<!-- enter function description -->
====AdjustCameraScale====
====AdjustCameraScale====
{{code|exec function '''AdjustCameraScale''' ([[bool]]&nbsp;'''bIn''')}}
{{code|exec function '''AdjustCameraScale''' ([[bool]]&nbsp;'''bIn''')}}
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====AdminRestartMap====
====AdminRestartMap====
{{code|exec function '''AdminRestartMap''' ()}}
{{code|exec function '''AdminRestartMap''' ()}}
<!-- enter function description -->
====AdminSessionBan====
{{code|exec function '''AdminSessionBan''' ([[string]]&nbsp;'''S''')}}


<!-- enter function description -->
<!-- enter function description -->
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<!-- enter function description -->
<!-- enter function description -->
====DemoFF====
{{code|exec function '''DemoFF''' ()}}
Fastforward control for demo playback
====DemoSloMo====
{{code|exec function '''DemoSloMo''' ([[float]]&nbsp;'''NewTimeDilation''')}}
Slomo used in demo playback


====Disconnect====
====Disconnect====
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debug command for bug reports
debug command for bug reports
====GetSessionInfo====
{{code|exec function '''GetSessionInfo''' ()}}
<!-- enter function description -->


====HideQuickPick====
====HideQuickPick====
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====ShowCommandMenu====
====ShowCommandMenu====
{{code|exec function '''ShowCommandMenu''' ()}}
{{code|exec function '''ShowCommandMenu''' ()}}
<!-- enter function description -->
====ShowHandMaps====
{{code|exec function '''ShowHandMaps''' ()}}


<!-- enter function description -->
<!-- enter function description -->
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Show the Quick Pick Scene
Show the Quick Pick Scene
====ShowVoteMenu====
{{code|exec function '''ShowVoteMenu''' ()}}
<!-- enter function description -->


====SwitchWeapon====
====SwitchWeapon====
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====ToggleTranslocator====
====ToggleTranslocator====
{{code|simulated exec function '''ToggleTranslocator''' ()}}
{{code|simulated exec function '''ToggleTranslocator''' ()}}
<!-- enter function description -->
====TriggerHero====
{{code|exec function '''TriggerHero''' ()}}


<!-- enter function description -->
<!-- enter function description -->

Latest revision as of 05:14, 16 August 2009

UTPlayerController exec functions in other games:
Other member categories for this class:

Exec functions

AddToFavorites

exec function AddToFavorites ()

Saves the current server info to the favourites

AddToFavourites

exec function AddToFavourites ()


AdjustCameraScale

exec function AdjustCameraScale (bool bIn)

moves the camera in or out

Admin

exec function Admin (string CommandLine)


AdminChangeMap

exec function AdminChangeMap (string URL)


AdminChangeOption

exec function AdminChangeOption (string Option, string Value)

changes an option for the current gametype on the server - only works for .ini configurable options and only if this player is the admin

AdminForceTextMute

exec function AdminForceTextMute (string TargetPlayer)


AdminForceTextUnMute

exec function AdminForceTextUnMute (string TargetPlayer)


AdminForceVoiceMute

exec function AdminForceVoiceMute (string TargetPlayer)


AdminForceVoiceUnMute

exec function AdminForceVoiceUnMute (string TargetPlayer)


AdminKick

exec function AdminKick (string S)


AdminKickBan

exec function AdminKickBan (string S)


AdminLogin

exec function AdminLogin (string Password)


AdminLogOut

exec function AdminLogOut ()


AdminPlayerList

exec function AdminPlayerList ()


AdminPublishMapList

exec function AdminPublishMapList ()

sends the client's maplist for the current gametype to the server - must be admin

AdminRestartMap

exec function AdminRestartMap ()


AdminSessionBan

exec function AdminSessionBan (string S)


BasePath

exec function BasePath (byte Num)

shows the path to the specified team's base or other main objective

BecomeActive

exec function BecomeActive ()


BehindView

exec function BehindView ()


Camera

exec function Camera (name NewMode)

Overrides: PlayerController.Camera

Change Camera mode - only in single player

Parameters:

  • New - camera mode to set

CharPolyCount

native exec function CharPolyCount ()

Used in the Character Editor - outputs total poly count for character setup on screen.

ClipChar

native exec function ClipChar ()

Used in the Character Editor - outputs current character setup as concise text form.

DebugMission

exec function DebugMission ()


DemoFF

exec function DemoFF ()

Fastforward control for demo playback

DemoSloMo

exec function DemoSloMo (float NewTimeDilation)

Slomo used in demo playback

Disconnect

exec function Disconnect ()

Overrides: PlayerController.Disconnect


DropFlag

exec function DropFlag ()


FlushDebug

exec function FlushDebug ()


FOV

exec function FOV (float F)

Overrides: PlayerController.FOV


GetPlayerLoc

exec function GetPlayerLoc ()

debug command for bug reports

GetSessionInfo

exec function GetSessionInfo ()


HideQuickPick

exec function HideQuickPick ()

Hide the Quick Pick Scene

Music

exec function Music (int EventIndex)


NextWeapon

exec function NextWeapon ()

Overrides: PlayerController.NextWeapon


OnConnectionStatusChange

exec function OnConnectionStatusChange (OnlineSubsystem.EOnlineServerConnectionStatus ConnectionStatus)

Called when a system level connection change notification occurs. If we are playing a Live match, we may need to notify and go back to the menu. Otherwise silently ignore this.

Parameters:

  • ConnectionStatus - the new connection status.

OnLinkStatusChanged

exec function OnLinkStatusChanged (bool bConnected)

Called when the platform's network link status changes. If we are playing a match on a remote server, we need to go back to the front end menus and notify the player.

PlayVehicleHorn

exec function PlayVehicleHorn ()


PrevWeapon

exec function PrevWeapon ()

Overrides: PlayerController.PrevWeapon


RetrieveSettingsFromProfile

exec function RetrieveSettingsFromProfile ()

Gathers player settings from the client's profile.

SetAutoTaunt

exec function SetAutoTaunt (bool Value)


ShowCommandMenu

exec function ShowCommandMenu ()


ShowHandMaps

exec function ShowHandMaps ()


ShowMap

exec function ShowMap ()


ShowMenu

exec function ShowMenu ()

Overrides: PlayerController.ShowMenu


ShowQuickPick

exec function ShowQuickPick ()

Show the Quick Pick Scene

ShowVoteMenu

exec function ShowVoteMenu ()


SwitchWeapon

exec function SwitchWeapon (byte T)


Talk

exec function Talk ()


Taunt

exec function Taunt (int TauntIndex)


TeamTalk

exec function TeamTalk ()


TestMenu

exec function TestMenu (string NewMenu)


ToggleMelee

simulated exec function ToggleMelee ()


ToggleMinimap

exec function ToggleMinimap ()


ToggleQuickPickOff

exec function ToggleQuickPickOff ()

Turn the QuickPick System off

ToggleScreenShotMode

exec function ToggleScreenShotMode ()


ToggleSpeaking

exec function ToggleSpeaking (bool bNowOn)

turns on/off voice chat/recognition

ToggleTranslocator

simulated exec function ToggleTranslocator ()


TriggerHero

exec function TriggerHero ()


Use

exec function Use ()

Overrides: PlayerController.Use

Entry point function for player interactions with the world, re-directs to ServerUse.

ViewObjective

exec function ViewObjective ()


ViewPlayerByName

exec function ViewPlayerByName (string PlayerName)