UE3:AnimNotify Script (UDK): Difference between revisions

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==Properties==
==Properties==
===Property group 'AnimNotify_Script'===
===Property group 'AnimNotify_Script'===
====NotifyEndName====
'''Type:''' [[name]]
If this notify has a duration, name of the function to call at the end
====NotifyName====
====NotifyName====
'''Type:''' [[name]]
'''Type:''' [[name]]


<!-- enter variable description -->
<!-- enter variable description -->
====NotifyTickName====
'''Type:''' [[name]]
If this notify has a duration, name of the function to call each update

Latest revision as of 05:37, 17 January 2010

UDK Object >> AnimNotify >> AnimNotify_Script
Package:
Engine
This class in other games:

The implmenting class (usually a pawn) needs to have a function named the same as the <NotifyName> that is specified in the AnimNotify.

Properties

Property group 'AnimNotify_Script'

NotifyEndName

Type: name

If this notify has a duration, name of the function to call at the end

NotifyName

Type: name


NotifyTickName

Type: name

If this notify has a duration, name of the function to call each update