UE3:SeqAct UpdateDynamicCover (UDK): Difference between revisions

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==Default values==
==Default values==

Latest revision as of 06:27, 17 January 2010

UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_UpdateDynamicCover
Package:
Engine
This class in other games:

Default values

Property Value
ObjCategory "Cover"
ObjName "Update Dynamic Cover"

Static events

GetObjClassVersion

static event int GetObjClassVersion ()

Overrides: SequenceObject.GetObjClassVersion

(Description copied from SequenceObject.GetObjClassVersion)
Return the version number for this class. Child classes should increment this method by calling Super then adding a individual class version to the result. When a class is first created, the number should be 0; each time one of the link arrays is modified (VariableLinks, OutputLinks, InputLinks, etc.), the number that is added to the result of Super.GetObjClassVersion() should be incremented by 1.

Returns:

the version number for this specific class.