UE3:SeqAct UpdateDynamicCover (UDK): Difference between revisions
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==Default values== | ==Default values== |
Latest revision as of 06:27, 17 January 2010
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_UpdateDynamicCover |
- Package:
- Engine
- This class in other games:
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Default values
Property | Value |
---|---|
ObjCategory | "Cover" |
ObjName | "Update Dynamic Cover" |
Static events
GetObjClassVersion
static event int GetObjClassVersion ()
Overrides: SequenceObject.GetObjClassVersion
(Description copied from SequenceObject.GetObjClassVersion)
Return the version number for this class. Child classes should increment this method by calling Super then adding
a individual class version to the result. When a class is first created, the number should be 0; each time one of the
link arrays is modified (VariableLinks, OutputLinks, InputLinks, etc.), the number that is added to the result of
Super.GetObjClassVersion() should be incremented by 1.
Returns:
- the version number for this specific class.