UE3:SpeedTree (UT3): Difference between revisions
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The probability of a shadow ray being blocked by the leaf material. | The probability of a shadow ray being blocked by the leaf material. | ||
'''Default value:''' 0.5 | |||
===Property group 'Material'=== | ===Property group 'Material'=== | ||
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<!-- enter variable description --> | <!-- enter variable description --> | ||
'''Default value:''' 1. | '''Default value:''' 1.5 | ||
====BranchHorizontal_LowWindAngle==== | ====BranchHorizontal_LowWindAngle==== | ||
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<!-- enter variable description --> | <!-- enter variable description --> | ||
'''Default value:''' 1. | '''Default value:''' 1.5 | ||
====BranchVertical_HighWindAngle==== | ====BranchVertical_HighWindAngle==== | ||
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<!-- enter variable description --> | <!-- enter variable description --> | ||
'''Default value:''' 0.4 | |||
====Gusting_MaxDuration==== | ====Gusting_MaxDuration==== | ||
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'''Default value:''' 1. | '''Default value:''' 1.25 | ||
====Gusting_MinDuration==== | ====Gusting_MinDuration==== | ||
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<!-- enter variable description --> | <!-- enter variable description --> | ||
'''Default value:''' 0.25 | |||
====LeafExponent==== | ====LeafExponent==== | ||
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<!-- enter variable description --> | <!-- enter variable description --> | ||
'''Default value:''' 0.1 | |||
====MaxBendAngle==== | ====MaxBendAngle==== | ||
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<!-- enter variable description --> | <!-- enter variable description --> | ||
'''Default value:''' 0.1 | |||
====ResponseLimiter==== | ====ResponseLimiter==== | ||
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<!-- enter variable description --> | <!-- enter variable description --> | ||
'''Default value:''' 0.01 | |||
===Internal variables=== | ===Internal variables=== |
Latest revision as of 07:40, 23 May 2008
Object >> SpeedTree |
- Package:
- Engine
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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Properties
Property group 'Lighting'
LeafStaticShadowOpacity
Type: float
The probability of a shadow ray being blocked by the leaf material.
Default value: 0.5
Property group 'Material'
BillboardMaterial
Type: MaterialInterface
Billboard material.
BranchMaterial
Type: MaterialInterface
Branch material.
FrondMaterial
Type: MaterialInterface
Frond material.
LeafMaterial
Type: MaterialInterface
Leaf material.
Property group 'SpeedTree'
RandomSeed
Type: int
Random seed for tree creation.
Default value: 1
Sink
Type: float
Sink the tree partially underground.
Property group 'Wind'
BranchExponent
Type: float
Default value: 1.0
BranchHorizontal_HighWindAngle
Type: float
Default value: 3.0
BranchHorizontal_HighWindSpeed
Type: float
Default value: 1.5
BranchHorizontal_LowWindAngle
Type: float
Default value: 3.0
BranchHorizontal_LowWindSpeed
Type: float
Default value: 1.5
BranchVertical_HighWindAngle
Type: float
Default value: 4.0
BranchVertical_HighWindSpeed
Type: float
Default value: 2.0
BranchVertical_LowWindAngle
Type: float
Default value: 4.0
BranchVertical_LowWindSpeed
Type: float
Default value: 2.0
Gusting_Frequency
Type: float
Default value: 0.4
Gusting_MaxDuration
Type: float
Default value: 15.0
Gusting_MaxStrength
Type: float
Default value: 1.25
Gusting_MinDuration
Type: float
Default value: 2.0
Gusting_MinStrength
Type: float
Default value: 0.25
LeafExponent
Type: float
Default value: 1.0
LeafRocking_HighWindAngle
Type: float
Default value: 5.0
LeafRocking_HighWindSpeed
Type: float
Default value: 3.0
LeafRocking_LowWindAngle
Type: float
Default value: 5.0
LeafRocking_LowWindSpeed
Type: float
Default value: 1.0
LeafRustling_HighWindAngle
Type: float
Default value: 5.0
LeafRustling_HighWindSpeed
Type: float
Default value: 15.0
LeafRustling_LowWindAngle
Type: float
Default value: 7.0
LeafRustling_LowWindSpeed
Type: float
Default value: 0.1
MaxBendAngle
Type: float
Default value: 35.0
Response
Type: float
Default value: 0.1
ResponseLimiter
Type: float
Default value: 0.01
Internal variables
SRH
Type: pointer{class FSpeedTreeResourceHelper}
Modifiers: duplicatetransient, native, const
Helper object to allow SpeedTree to be script exposed.