Legacy:GameReplicationInfo (UT): Difference between revisions
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Holds information about the current game which is replicated (and thus available) to network clients. | Holds information about the current game which is replicated (and thus available) to network clients. | ||
For the UT200x version of this actor, see [[Legacy:GameReplicationInfo|GameReplicationInfo]]. | |||
To get hold of a game's GameReplicationInfo on a network client, get it from the [[Legacy:Replication|local PlayerPawn]], ''not'' from <tt>Level.Game.GameReplicationInfo</tt>. (<tt>Level.Game</tt> doesn't exist on network clients.) | To get hold of a game's GameReplicationInfo on a network client, get it from the [[Legacy:Replication|local PlayerPawn]], ''not'' from <tt>Level.Game.GameReplicationInfo</tt>. (<tt>Level.Game</tt> doesn't exist on network clients.) | ||
==Known Subclasses == | ==Known Subclasses== | ||
* [[Legacy:TournamentGameReplicationInfo|TournamentGameReplicationInfo]] | * [[Legacy:TournamentGameReplicationInfo|TournamentGameReplicationInfo]] | ||
==Related Topics == | ==Related Topics== | ||
* [[Legacy:Replication|Replication]] | * [[Legacy:Replication|Replication]] | ||
[[Category:Legacy Class (UT)|{{PAGENAME}}]] |
Latest revision as of 08:55, 10 January 2006
Holds information about the current game which is replicated (and thus available) to network clients.
For the UT200x version of this actor, see GameReplicationInfo.
To get hold of a game's GameReplicationInfo on a network client, get it from the local PlayerPawn, not from Level.Game.GameReplicationInfo. (Level.Game doesn't exist on network clients.)