UE3:UTArmorPickupLight (UDK): Difference between revisions
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m 1 revision: class descriptions for UDK January update (part 7) |
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{{infobox class | {{infobox class | ||
| package = UTGame | | package = UTGame | ||
| parent1 = | | parent1 = Light | ||
| parent2 = | | parent2 = Actor | ||
| parent3 | | parent3 = Object | ||
}} | }} | ||
{{autogenerated}} | {{autogenerated}} | ||
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| {{tl|Components||Actor internal variables}}[1] | | {{tl|Components||Actor internal variables}}[1] | ||
| {{cl|PointLightComponent}}'{{tl|PointLightComponent0}}' | | {{cl|PointLightComponent}}'{{tl|PointLightComponent0}}' | ||
|- | |||
| {{tl|DrawScale||Actor}} | |||
| 0.25 | |||
|- | |- | ||
| {{tl|LightComponent||Light}} | | {{tl|LightComponent||Light}} | ||
Line 77: | Line 79: | ||
'''Class:''' {{cl|SpriteComponent|Engine}} | '''Class:''' {{cl|SpriteComponent|Engine}} | ||
'''Inherits from:''' {{tl|Sprite| | '''Inherits from:''' {{tl|Sprite|Light}} | ||
{| class="list defaults" | {| class="list defaults" |
Latest revision as of 05:52, 17 January 2010
- Package:
- UTGame
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Default values
Property | Value |
---|---|
Components[1] | PointLightComponent'PointLightComponent0' |
DrawScale | 0.25 |
LightComponent | PointLightComponent'PointLightComponent0' |
Subobjects
PointLightComponent0
Class: Engine.PointLightComponent
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Brightness | 2.0 | ||||||||||
CastDynamicShadows | False | ||||||||||
LightAffectsClassification | LAC_STATIC_AFFECTING | ||||||||||
LightColor |
| ||||||||||
LightingChannels |
| ||||||||||
Radius | 128.0 | ||||||||||
UseDirectLightMap | True |
Sprite
Class: Engine.SpriteComponent
Inherits from: Light.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |