UE3:SeqAct ToggleAffectedByHitEffects (UDK): Difference between revisions
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m 1 revision: class descriptions for UDK January update (part 5) |
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Latest revision as of 05:47, 17 January 2010
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ToggleAffectedByHitEffects |
- Package:
- Engine
- This class in other games:
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Default values
Property | Value | ||||
---|---|---|---|---|---|
InputLinks[0] |
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InputLinks[1] |
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InputLinks[2] |
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ObjCategory | "Toggle" | ||||
ObjName | "Toggle AffectedByHitEffects" |
Events
IsValidUISequenceObject
event bool IsValidUISequenceObject (optional UIScreenObject TargetObject)
Overrides: SequenceObject.IsValidUISequenceObject
Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.
Parameters:
- TargetObject - the widget that this SequenceObject would be attached to.
Returns:
- TRUE if this sequence object should be available for use in the UI kismet editor