UE3:UTAnimNodeSequence (UDK): Difference between revisions
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m 1 revision: class descriptions for UDK January update (part 7) |
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Latest revision as of 05:52, 17 January 2010
Object >> AnimObject >> AnimNode >> AnimNodeSequence >> UTAnimNodeSequence |
- Package:
- UTGame
- Direct subclass:
- UTAnimNodeSeqWeap
- This class in other games:
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Properties
Property group 'UTAnimNodeSequence'
bAutoStart
Type: bool
If true, this node will automatically start playing
Internal variables
bLoopLastSequence
Type: bool
If true, when the last sequence in the stack is reached, it will be looped
SeqStack
When a given sequence is finished, it will continue to select new sequences from this list
Functions
Native functions
PlayAnimation
PlayAnimationSet
Events
OnInit
event OnInit ()
Overrides: AnimNode.OnInit
Called from InitAnim. Allows initialisation of script-side properties of this node.