UE2:Texture Package Reference (UT2004): Difference between revisions
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Added all texture packages until "PlayerSkins". Will continue later. |
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This page lists the texture [[Legacy:Package|package]]s of UT2004 and ECE and gives a short description of the content of each package. | This page lists the retail texture [[Legacy:Package|package]]s of UT2004 and ECE and gives a short description of the content of each package. | ||
The content of packages can be reviewed without opening them in the editor by using the tool [https://drive.google.com/open?id=0B6lDQRutPc2jZDlkOHJVTmR1dlk UTXgaffer]. | |||
'''Note:''' [[Legacy:Do Not Alter Default Packages|Do Not Alter Default Packages]]. | '''Note:''' [[Legacy:Do Not Alter Default Packages|Do Not Alter Default Packages]]. | ||
Line 5: | Line 7: | ||
Generalities: | Generalities: | ||
* packs called "*HardwareBrush" are skins for [[Legacy:Static Mesh|static mesh]] packages of that name | * packs called "*HardwareBrush" are skins for [[Legacy:Static Mesh|static mesh]] packages of that name | ||
* packs from UT2004's Editor's Choice Edition are in this list marked with the suffix [ECE] | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 15: | Line 18: | ||
|- | |- | ||
|2k4Chargers | |2k4Chargers | ||
| | |Textures for weapon and pickup bases | ||
| | |staticmeshes | ||
| | |grey/blue/yellow | ||
|- | |- | ||
|2k4Fonts | |2k4Fonts | ||
Line 170: | Line 173: | ||
|- | |- | ||
|AW-2004Shaders | |AW-2004Shaders | ||
|? | |||
|? | |||
|? | |||
|- | |||
|AW-2k4XP [ECE] | |||
|? | |? | ||
|? | |? | ||
Line 315: | Line 323: | ||
|- | |- | ||
|AW_Research | |AW_Research | ||
|Fur | |||
|? | |? | ||
| | |brown/black/white | ||
|- | |- | ||
|BaneTextures | |BaneTextures | ||
Line 360: | Line 368: | ||
|- | |- | ||
|Bastien_02 | |Bastien_02 | ||
|banners, signs, clouds, floor, lava, metal, dry earth, rock, snow | |||
|allround | |||
|lots | |||
|- | |||
|BenTex01 | |||
|? | |||
|? | |||
|? | |||
|- | |||
|BenTex02 [ECE] | |||
|? | |? | ||
|? | |? | ||
|? | |? | ||
|- | |- | ||
| | |BenTropical01 [ECE] | ||
|? | |? | ||
|? | |? | ||
Line 373: | Line 391: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|BonusParticles [ECE] | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|BP_arch1 | |BP_arch1 | ||
Line 385: | Line 408: | ||
|- | |- | ||
|Bridge | |Bridge | ||
| | |A road texture and a red metal | ||
| | |road | ||
| | |grey/red | ||
|- | |- | ||
|BrigthPlayerSkins | |BrigthPlayerSkins | ||
Line 458: | Line 481: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|CicadaTex [ECE] | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|CitadelTextures | |CitadelTextures | ||
Line 465: | Line 493: | ||
|- | |- | ||
|CliffTest | |CliffTest | ||
|dry earth, light brown cliff textures | |||
|dried ground | |||
|brown/ochre | |||
|- | |||
|Compress | |||
|? | |? | ||
|? | |? | ||
|? | |||
|- | |||
|Construction_S [ECE] | |||
|? | |? | ||
|? | |? | ||
|? | |? | ||
|- | |- | ||
|Coronas | |Coronas | ||
Line 510: | Line 543: | ||
|- | |- | ||
|cp_Evillandscape | |cp_Evillandscape | ||
| | |dark rock | ||
| | |volcanoes, wasteland | ||
| | |dark grey | ||
|- | |- | ||
|cp_EvilMetal | |cp_EvilMetal | ||
Line 520: | Line 553: | ||
|- | |- | ||
|cp_ForestSwamp | |cp_ForestSwamp | ||
| | |swampy, mossy, grassy textures, green and brown bark, perhaps limestone | ||
| | |Swamps | ||
| | |Green/brown/light grey | ||
|- | |- | ||
|cp_fx | |cp_fx | ||
Line 808: | Line 841: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|HourAdaraTexor [ECE] | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|HourMoria | |HourMoria | ||
Line 895: | Line 933: | ||
|- | |- | ||
|jm-manhatten_project | |jm-manhatten_project | ||
|? | |||
|? | |||
|? | |||
|- | |||
|jwfasterfiles [ECE] | |||
|? | |? | ||
|? | |? | ||
Line 1,050: | Line 1,093: | ||
|- | |- | ||
|OldTreeSkins | |OldTreeSkins | ||
|? | |||
|? | |||
|? | |||
|- | |||
|ONSBP_DestroyedVehicles [ECE] | |||
|? | |||
|? | |||
|? | |||
|- | |||
|ONSBPTextures [ECE] | |||
|? | |? | ||
|? | |? | ||
Line 1,100: | Line 1,153: | ||
|- | |- | ||
|PC_NewWeaponFX | |PC_NewWeaponFX | ||
|? | |||
|? | |||
|? | |||
|- | |||
|PC_UrbanTex [ECE] | |||
|? | |? | ||
|? | |? | ||
Line 1,107: | Line 1,165: | ||
|? | |? | ||
|? | |? | ||
|? | |? | ||
|- | |- | ||
|PickupSkins | |PickupSkins | ||
|? | |? | ||
|? | |? | ||
|? | |? | ||
|- | |- | ||
|PipeTextures | |PipeTextures | ||
|? | |? | ||
|? | |? | ||
|? | |? | ||
|- | |- | ||
|Pipe_Set | |Pipe_Set | ||
|? | |? | ||
|? | |? | ||
|? | |? | ||
|- | |- | ||
|PlayerPictures | |PlayerPictures | ||
|Pictures seen in the menu when selecting player or custom bots | |Pictures seen in the menu when selecting player or custom bots | ||
|? | |? | ||
|? | |? | ||
|- | |- | ||
|PlayerSkins | |PlayerSkins | ||
|? | |? | ||
|? | |? | ||
|? | |? | ||
|- | |||
|Plutonic_BP2_textures | |||
|? | |||
|? | |||
|? | |||
|- | |||
|Plutonic_Robot_TX | |||
|? | |||
|? | |||
|? | |||
|- | |||
|Primeval_Tex | |||
|? | |||
|? | |||
|? | |||
|- | |||
|PSDria | |||
|? | |||
|? | |||
|? | |||
|- | |||
|Rimlight | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SC-City | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SC_Animated | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SC_BuggyTest | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SC_Froth | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SC_GDC | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SC_GDC_FX | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|SC_Intro | |SC_Intro | ||
Line 1,138: | Line 1,251: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|SC_Jungle | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SC_MeshParticleTex | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|SC_Volcano_T | |SC_Volcano_T | ||
Line 1,143: | Line 1,266: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|SC_Water | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SD-Generic | |||
|? | |||
|? | |||
|? | |||
|- | |||
|ServerIcons | |||
|? | |||
|? | |||
|? | |||
|- | |||
|sg-Mech | |||
|? | |||
|? | |||
|? | |||
|- | |||
|sg_floorsandgrates_alpha | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SG_Giest_redset | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SG_Hud | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SG_Lost_Outpost | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SG_Special_Decos | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|sg_UT2003_Jumpboots | |sg_UT2003_Jumpboots | ||
Line 1,148: | Line 1,316: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|ShaneDay | |||
|? | |||
|? | |||
|? | |||
|- | |||
|ShaneDemoHead | |||
|? | |||
|? | |||
|? | |||
|- | |||
|ShaneJungle | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|Shiptech <br />Shiptech2 | |Shiptech <br />Shiptech2 | ||
Line 1,163: | Line 1,346: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|skaarjintrotextures | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SkaarjPackSkins | |||
|? | |||
|? | |||
|? | |||
|- | |||
|Skies | |||
|? | |||
|? | |||
|? | |||
|- | |||
|SkyBox | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|skyline-epic | |skyline-epic | ||
Line 1,173: | Line 1,376: | ||
|Skyboxes | |Skyboxes | ||
|All sorts | |All sorts | ||
|- | |||
|StreamlineIntro | |||
|? | |||
|? | |||
|? | |||
|- | |||
|StreamlineTakeOffTex1 | |||
|? | |||
|? | |||
|? | |||
|- | |||
|Streamlinewater | |||
|? | |||
|? | |||
|? | |||
|- | |||
|strplants | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|SurvivalGuideSMskins | |SurvivalGuideSMskins | ||
Line 1,188: | Line 1,411: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|TeamSymbols_UT2004 | |||
|? | |||
|? | |||
|? | |||
|- | |||
|Terrain | |||
|? | |||
|? | |||
|? | |||
|- | |||
|Terrain2 | |||
|? | |||
|? | |||
|? | |||
|- | |||
|Terrain_w | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|TowerTerrain | |TowerTerrain | ||
Line 1,198: | Line 1,441: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|TurretParticles | |||
|? | |||
|? | |||
|? | |||
|- | |||
|Turrets | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|UCGameSpecific | |UCGameSpecific | ||
|? | |? | ||
|? | |? | ||
|? | |? | ||
|- | |- | ||
|UCGeneric | |UCGeneric | ||
|? | |? | ||
|? | |? | ||
|? | |? | ||
|- | |- | ||
|UT2003Fonts | |UT2003Fonts | ||
Line 1,213: | Line 1,466: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|UT2003Fonts_kot | |||
|? | |||
|? | |||
|? | |||
|- | |||
|UT2003Fonts_smt | |||
|? | |||
|? | |||
|? | |||
|- | |||
|UT2003Fonts_tmt | |||
|? | |||
|? | |||
|? | |||
|- | |||
|UT2004ECEPlayerSkins [ECE] | |||
|? | |||
|? | |||
|? | |||
|- | |||
|UT2004PlayerSkins | |||
|? | |||
|? | |||
|? | |||
|- | |||
|UT2004Thumbnails | |||
|? | |||
|? | |||
|? | |||
|- | |||
|UT2004Weapons | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|VehicleFX | |VehicleFX | ||
Line 1,223: | Line 1,511: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|Village | |||
|? | |||
|? | |||
|? | |||
|- | |||
|VMdeadVehicles | |||
|? | |||
|? | |||
|? | |||
|- | |||
|VMParticleTextures | |||
|? | |||
|? | |||
|? | |||
|- | |||
|VMVehicles-TX | |||
|? | |||
|? | |||
|? | |||
|- | |||
|VMWeaponsTX | |||
|? | |||
|? | |||
|? | |||
|- | |||
|WarEffectsTextures | |||
|? | |||
|? | |||
|? | |||
|- | |||
|WarFX | |||
|? | |||
|? | |||
|? | |||
|- | |||
|Warroomtech | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|WeaponSkins | |WeaponSkins | ||
Line 1,228: | Line 1,556: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|WinX | |||
|? | |||
|? | |||
|? | |||
|- | |||
|wm_misc | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|wm_textures | |wm_textures | ||
Line 1,238: | Line 1,576: | ||
|Electric fields/flux | |Electric fields/flux | ||
|? | |? | ||
|- | |||
|XceptThree | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|XceptTwo | |XceptTwo | ||
Line 1,253: | Line 1,596: | ||
|? | |? | ||
|? | |? | ||
|- | |||
|XGameShaders2004 | |||
|? | |||
|? | |||
|? | |||
|- | |- | ||
|xGameShadersB | |xGameShadersB | ||
Line 1,272: | Line 1,620: | ||
|Two plant skins | |Two plant skins | ||
|Not very useable | |Not very useable | ||
|? | |? | ||
|- | |||
|X_Animated | |||
|? | |||
|? | |||
|? | |||
|- | |||
|X_AW-CellTest | |||
|? | |||
|? | |||
|? | |||
|- | |||
|X_AW-Convert | |||
|? | |||
|? | |||
|? | |||
|- | |||
|X_AW-Cubes | |||
|? | |||
|? | |||
|? | |||
|- | |||
|X_AW-MechTex | |||
|? | |||
|? | |||
|? | |||
|- | |||
|X_AW-Shaders | |||
|? | |||
|? | |||
|? | |||
|- | |||
|X_BG-FloraGen_tex | |||
|? | |||
|? | |||
|? | |||
|- | |||
|X_CliffTest | |||
|? | |||
|? | |||
|? | |||
|} | |} | ||
[[Category:Mapping articles]] |
Latest revision as of 19:04, 6 January 2017
This page lists the retail texture packages of UT2004 and ECE and gives a short description of the content of each package.
The content of packages can be reviewed without opening them in the editor by using the tool UTXgaffer.
Note: Do Not Alter Default Packages.
Generalities:
- packs called "*HardwareBrush" are skins for static mesh packages of that name
- packs from UT2004's Editor's Choice Edition are in this list marked with the suffix [ECE]
Texture Pack | Theme and type (ex. gothic, water surfaces) | Uses | Dominant Hue |
2k4Chargers | Textures for weapon and pickup bases | staticmeshes | grey/blue/yellow |
2k4Fonts | ? | ? | ? |
2k4Fonts_kot | ? | ? | ? |
2k4Hud | ? | ? | ? |
2k4Menus | ? | ? | ? |
2k4reducedTextures | ? | ? | ? |
2k4TrophyTEX | ? | ? | ? |
AbaddonArchitecture-epic | Rusty metals, patterned metals, team colour windows, stone walls, grates, wire fence, deco metal walls | Citadel stuff | Dark metallic |
AbaddonArchitecture | Blood stuff, lots of skins, projection maps, rusty walls, metal walls, chains, wheels, wires | Butcher stuff | Rust/blood |
AbaddonHardwareBrush | Skins for AbaddonHardware static mesh package | ? | ? |
AbaddonTerrain | Sandy, coal-colored, and lava terrain. | Dirt floors | ? |
Albatross_architecture | ? | ? | ? |
ALIENTEX | ? | ? | ? |
AlleriaArchitecture | Outdoor terrains esp. snow. Snow/ice, old metal, metal walls, girders, pipes, jump pad, doors, metal floors, grates + shadow maps, metal deco walls | Snowy levels | White, Brown |
AlleriaHardwareBrush | Mesh skins. | ? | ? |
AlleriaTerrain | Snow and rock floors. | Snowy/cold. | White/grey |
Animated | ? | ? | ? |
AntalusTextures | Bark, sky, stone, fir branches | ? | ? |
AnubisSky | Starry skies with Nebula | Skybox | Night Time |
AnubisTextures | Pharaoh, Sphinx | Egyptian | Sandish grey and brown |
ArboreaArchitecture | Stone floors, walls, carved walls, rope, brick floors, shader maps, stone floors | ? | ? |
ArboreaHardwareBrush | Wood, bark, leaves, branches skins | Plantlife | ? |
ArboreaTerrain | Grass and Rock Terrain. Stone, mossy stone, water, grass, branches, vines. | grassland terrain | green |
ArenaTex | ? | ? | ? |
ASSAULTfilmGrain | ? | ? | ? |
AS_FX_TX | ? | ? | ? |
AS_Vehicles_TX | ? | ? | ? |
AS_Weapons_TX | ? | ? | ? |
Aurorae | Aurora borealis. | Sky effects | Blue, Green, Violet |
AW-2004Explosions | ? | ? | ? |
AW-2004Particles | ? | ? | ? |
AW-2004Shaders | ? | ? | ? |
AW-2k4XP [ECE] | ? | ? | ? |
AW-Alleria | Shaders (metal) | shiny metal | Gray/Silver |
AW-Ancient | A few non-egyptian ruins. old looking stuff | ? | Light Brown |
AW-BumpMaps | ? | ? | ? |
AW-CellTest | ? | ? | ? |
AWCityStuff | ? | ? | ? |
AW-Clean | ? | ? | ? |
AW-Convert | ? | ? | ? |
AW-Cubes | ? | ? | ? |
AW-Decals | ? | ? | ? |
AW-Foliage | ? | ? | ? |
AW-Generic | ? | ? | ? |
AW-Genesis | ? | ? | ? |
AW-Labels | ? | ? | ? |
AW-Metals | ? | ? | ? |
AW-Metals2 | ? | ? | ? |
AW-Oceanic | ? | ? | ? |
AW-PoolSkins | ? | ? | ? |
AW-RustTex | ? | ? | ? |
AW-Shaders | ? | ? | ? |
AW-ShieldShaders | ? | ? | ? |
AW-Stone | ? | ? | ? |
AW-Stuff | ? | ? | ? |
AW-Terrain | ? | ? | ? |
AWCity | Stars, skins, bullseye, moons/planets. | ? | ? |
AWGlobal | Metals, coronas, cubemaps, details, tiles, lights, particles. | ? | ? |
AWMagic | Weird stuff! | ? | ? |
AWStellar | Mesh skins | ? | ? |
AWTroff | Weird stuff! | ? | ? |
AW_Research | Fur | ? | brown/black/white |
BaneTextures | Leaves, bark | ? | ? |
BarrenHardwareDeux | Mesh skins | ? | ? |
BarrensArchitecture-epic | Floors, corona skin. All Barrens stuff is Egyptian-Themed. Hyroglyphs | Egyptian maps | Brown/Gold |
BarrensArchitecture-Scion | ? | ? | ? |
BarrensArchitecture | Dirt, silver, egyptian, stone floors & walls | ? | ? |
BarrensHardwareBrush | Skins for Egyptian-themed meshes | ? | ? |
BarrensTerrain | Rock walls, sand, dry earth. | ? | ? |
Bastien | Mesh skins | ? | ? |
Bastien_02 | banners, signs, clouds, floor, lava, metal, dry earth, rock, snow | allround | lots |
BenTex01 | ? | ? | ? |
BenTex02 [ECE] | ? | ? | ? |
BenTropical01 [ECE] | ? | ? | ? |
BloodFX | Blood decals | ? | ? |
BonusParticles [ECE] | ? | ? | ? |
BP_arch1 | ? | ? | ? |
Brdg_A | ? | ? | ? |
Bridge | A road texture and a red metal | road | grey/red |
BrigthPlayerSkins | ? | ? | ? |
cassTextures2 | Metal deco, cubemaps, metal walls, projectors | ? | ? |
CaveDecoTex | ? | ? | ? |
CavernTextures | Huge (2048x2048) cavern walls, passes and junctions, lava | Caverns | Red (lava), dark greyish and brownish hues |
CB-Particles | ? | ? | ? |
cf_tex01 | ? | ? | ? |
cf_tex02 | ? | ? | ? |
cf_mushrooms | ? | ? | ? |
cf_tex01 | ? | ? | ? |
cf_tex02 | ? | ? | ? |
cf_tex03 | ? | ? | ? |
CheckerFX | ? | ? | ? |
CheckerFXB | ? | ? | ? |
Chrome_cp | Walls (team colours), environment cube maps. | ? | ? |
CicadaTex [ECE] | ? | ? | ? |
CitadelTextures | From CTF-Citadel | Evil-Doom looking stuff | ? |
CliffTest | dry earth, light brown cliff textures | dried ground | brown/ochre |
Compress | ? | ? | ? |
Construction_S [ECE] | ? | ? | ? |
Coronas | ? | ? | ? |
CorrosionTextures | ? | ? | ? |
cp_cubemaps | ? | ? | ? |
CP_Effects1 | ? | ? | ? |
cp_envirotex1 | ? | ? | ? |
cp_Evil2 | ? | ? | ? |
cp_Evil3 | ? | ? | ? |
cp_Evillandscape | dark rock | volcanoes, wasteland | dark grey |
cp_EvilMetal | ? | ? | ? |
cp_ForestSwamp | swampy, mossy, grassy textures, green and brown bark, perhaps limestone | Swamps | Green/brown/light grey |
cp_fx | ? | ? | ? |
cp_Junkyard | ? | ? | ? |
cp_liquid1 | ? | ? | ? |
cp_Mech1 | ? | ? | ? |
cp_misc_effects | ? | ? | ? |
cp_newskins1 | ? | ? | ? |
cp_particles | ? | ? | ? |
cp_projectedtex | ? | ? | ? |
cp_projected_new | ? | ? | ? |
cp_Staticmeshskin1 | ? | ? | ? |
cp_stevetest1 | ? | ? | ? |
cp_terrain1 | ? | ? | ? |
cp_texturetest1 | ? | ? | ? |
cp_UT2k3_TechSet1 | ? | ? | ? |
cp_wasteland | Treebark, blue flame, nice selection of rock and brick walls, scorched rock, moon, cloudy skies with sunbeams breaking through, night skies | Outdoor, rocky and/or ruin settings | landscape: rusty brown and grey, brick; sky: blue and grey |
Crosshairs | Crosshair textures (obviously) | ? | ? |
CubeMaps | Cube maps for water reflections | ? | ? |
DanFX | Walls, special fx | ? | ? |
DanielsTextures | ? | ? | ? |
DavesTextures | Bit of everything, some projector textures, Moon, waters, day/night/space skies, tron, grates, electricity, deserty backdrops, greytile wall/floor. Probably from Dave Ewing of DE. | ? | ? |
DEBonusTextures | ? | ? | ? |
December_cp | ? | ? | ? |
DecorationProjectors | ? | ? | ? |
DefaultFluid | Some water textures | Water/liquids | ? |
DemoPlayerSkins | ? | ? | ? |
DeployableTex | ? | ? | ? |
DeRez | ? | ? | ? |
DespFallenCity | ? | ? | ? |
DespTech | ? | ? | ? |
Desp_SMS-Tex | ? | ? | ? |
Detail | ? | ? | ? |
Dom-goose | ? | ? | ? |
DS-textures | ? | ? | ? |
Egypt_tech_Epic | Egyptian | ? | ? |
Elecfeilsshine | ? | ? | ? |
EmitterTextures | Sprites in particle emmitters | durrr...emmitters? :D | ? |
EmitterTextures2 | Sprites in particle emmitters | durrr...emmitters? :D | ? |
EndTextures | ? | ? | ? |
EpicParticles | Mainly hot stuff ;-) plasma, fire, lightnings, flares, smoke, stellar fog, | FX | blue, red |
Epic_Phoboswing | ? | ? | ? |
ExitScreen | ? | ? | ? |
ExitScreenNOLogo | ? | ? | ? |
ExplosionTex | ? | ? | ? |
Face3_deco | ? | ? | ? |
FarEast | ? | ? | ? |
FireEngine | Liquids. Water, lava, slime. | ? | ? |
Foliage | ? | ? | ? |
Fortress | ? | ? | ? |
Futuretech1 | ? | ? | ? |
GeneralStaticTextures | ? | ? | ? |
GeoThermalTextures | ? | ? | ? |
GlacierTextures | ? | ? | ? |
GoldCubes | ? | ? | ? |
gooseFX | ? | ? | ? |
Grendelfix | ? | ? | ? |
Gwotseffects | ? | ? | ? |
Gwotstuff | ? | ? | ? |
HourAdaraTexor [ECE] | ? | ? | ? |
HourMoria | ? | ? | ? |
HudContent | ? | ? | ? |
HumanoidArchitecture | Concrete walls, metal walls, team colour borders, ceilings, floors, grates | Industrial | ? |
HumanoidArchitecture2 | More of above above | ? | ? |
HumanoidHardwareBrush | Skins for HumanoidHardware static mesh package | ? | ? |
H_E_L_Ltx | Lots of cool stuff, looks like Doom. Many Skulls, lots of fire, even some wood for some reason. some sky that looks like tops of cave in volcano | Hell, Duh | Dark Gray, Brown, Firey |
IllumShaders | ? | ? | ? |
Imulsive | ? | ? | ? |
Industrial | Mesh skins. | ? | ? |
InstagibEffects | ? | ? | ? |
InterfaceContent | ? | ? | ? |
intro_characters | ? | ? | ? |
JamesEffects | ? | ? | ? |
jm-particl2 | ? | ? | ? |
jm-particles | ? | ? | ? |
jm-prefabs | ? | ? | ? |
jm-prefabs2 | ? | ? | ? |
jm-manhatten_project | ? | ? | ? |
jwfasterfiles [ECE] | ? | ? | ? |
jwDecemberArchitecture | ? | ? | ? |
jw_jantex | ? | ? | ? |
LadderShots | ? | ? | ? |
LastManStanding | ? | ? | ? |
LavaMLFX | Volcanic ground and fluid magma | Volcanos, lava streams | yellow, orange, brown |
lavaskyx | ? | ? | ? |
LeathamFX | Oscillating lava textures | Volcano, lava settings | yellow, orange, brown |
Lev_Particles | ? | ? | ? |
LightningCoreTex | ? | ? | ? |
lp_scene_1_t | ? | ? | ? |
Malcom_scene3_textures | ? | ? | ? |
MapThumbnails | ? | ? | ? |
Mechcity1_CP | ? | ? | ? |
MechStandard | ? | ? | ? |
Mech_decayed | ? | ? | ? |
Mech_Decay_New | ? | ? | ? |
MenuEffects | Stuff from the game menus | ? | ? |
MikeDemoLevel | Somehow having to do with a guy named Mike. | ? | ? |
MiscEpicTex01 | Wall (team clrs), grates. | ? | ? |
MiscPhysicsMeshesTex | ? | ? | ? |
MutantSkins | ? | ? | ? |
MutatorArt | ? | ? | ? |
NaThCrossfire | ? | ? | ? |
NatureFX | ? | ? | ? |
NatureOne | ? | ? | ? |
newsniperrifle | ? | ? | ? |
NormalMaps | ? | ? | ? |
November2ship | Static Mesh skins for the ship | ? | "Battleship" Gray |
NvidiaLogo_T | Static Mesh skins for the Nvidia logo seen on starting the game | Not many | Black and White |
n_StaticMeshFX_T_SC | ? | ? | ? |
OldTreeSkins | ? | ? | ? |
ONSBP_DestroyedVehicles [ECE] | ? | ? | ? |
ONSBPTextures [ECE] | ? | ? | ? |
ONSDeadVehicles-TX | ? | ? | ? |
ONSFullTextures | ? | ? | ? |
ONSInterface-TX | ? | ? | ? |
ONSStructureTextures | ? | ? | ? |
ONSTorlanREDONE | ? | ? | ? |
OtherWorld | ? | ? | ? |
Palettes | ? | ? | ? |
Particles | ? | ? | ? |
PC_ConvoyTextures | ? | ? | ? |
PC_NewWeaponFX | ? | ? | ? |
PC_UrbanTex [ECE] | ? | ? | ? |
Phobos2_cp | ? | ? | ? |
PickupSkins | ? | ? | ? |
PipeTextures | ? | ? | ? |
Pipe_Set | ? | ? | ? |
PlayerPictures | Pictures seen in the menu when selecting player or custom bots | ? | ? |
PlayerSkins | ? | ? | ? |
Plutonic_BP2_textures | ? | ? | ? |
Plutonic_Robot_TX | ? | ? | ? |
Primeval_Tex | ? | ? | ? |
PSDria | ? | ? | ? |
Rimlight | ? | ? | ? |
SC-City | ? | ? | ? |
SC_Animated | ? | ? | ? |
SC_BuggyTest | ? | ? | ? |
SC_Froth | ? | ? | ? |
SC_GDC | ? | ? | ? |
SC_GDC_FX | ? | ? | ? |
SC_Intro | ? | ? | ? |
SC_Jungle | ? | ? | ? |
SC_MeshParticleTex | ? | ? | ? |
SC_Volcano_T | ? | ? | ? |
SC_Water | ? | ? | ? |
SD-Generic | ? | ? | ? |
ServerIcons | ? | ? | ? |
sg-Mech | ? | ? | ? |
sg_floorsandgrates_alpha | ? | ? | ? |
SG_Giest_redset | ? | ? | ? |
SG_Hud | ? | ? | ? |
SG_Lost_Outpost | ? | ? | ? |
SG_Special_Decos | ? | ? | ? |
sg_UT2003_Jumpboots | ? | ? | ? |
ShaneDay | ? | ? | ? |
ShaneDemoHead | ? | ? | ? |
ShaneJungle | ? | ? | ? |
Shiptech Shiptech2 |
Nice spaceship textures includng the animated light one found in CTF Chrome. Metal & stone, deco metal, ceilings, metal floors & walls, grates. | Space Ships/ Futuristic settings | Grey |
ShiptechHardwareBrush | Skins for static meshes from the ShiptechHardware package | ? | ? |
SinglePlayerThumbs | ? | ? | ? |
skaarjintrotextures | ? | ? | ? |
SkaarjPackSkins | ? | ? | ? |
Skies | ? | ? | ? |
SkyBox | ? | ? | ? |
skyline-epic | Beautiful sky textures | Skyboxes | ? |
SkyRenders | Some very beautiful sky textures | Skyboxes | All sorts |
StreamlineIntro | ? | ? | ? |
StreamlineTakeOffTex1 | ? | ? | ? |
Streamlinewater | ? | ? | ? |
strplants | ? | ? | ? |
SurvivalGuideSMskins | ? | ? | ? |
TeamSymbols | ? | ? | ? |
TeamSymbols_UT2003 | ? | ? | ? |
TeamSymbols_UT2004 | ? | ? | ? |
Terrain | ? | ? | ? |
Terrain2 | ? | ? | ? |
Terrain_w | ? | ? | ? |
TowerTerrain | Various: Panning clouds, oil tanks, tree branches, wires, tower walls, broken walls, rock, landing pad, lights etc | Industrial settings | Grey, brown, metallic shades |
TrophyRoom_END | ? | ? | ? |
TurretParticles | ? | ? | ? |
Turrets | ? | ? | ? |
UCGameSpecific | ? | ? | ? |
UCGeneric | ? | ? | ? |
UT2003Fonts | Fonts from UT2003 | ? | ? |
UT2003Fonts_kot | ? | ? | ? |
UT2003Fonts_smt | ? | ? | ? |
UT2003Fonts_tmt | ? | ? | ? |
UT2004ECEPlayerSkins [ECE] | ? | ? | ? |
UT2004PlayerSkins | ? | ? | ? |
UT2004Thumbnails | ? | ? | ? |
UT2004Weapons | ? | ? | ? |
VehicleFX | ? | ? | ? |
VehicleSkins | ? | ? | ? |
Village | ? | ? | ? |
VMdeadVehicles | ? | ? | ? |
VMParticleTextures | ? | ? | ? |
VMVehicles-TX | ? | ? | ? |
VMWeaponsTX | ? | ? | ? |
WarEffectsTextures | ? | ? | ? |
WarFX | ? | ? | ? |
Warroomtech | ? | ? | ? |
WeaponSkins | ? | ? | ? |
WinX | ? | ? | ? |
wm_misc | ? | ? | ? |
wm_textures | Game stuff, team colour walls, floors. "Sky" and "zone portal" textures for in-editor. | ? | ? |
XceptOne | Water, plasmas, struts, moons, tree skylines (stuff by XceptOne) | Electric fields/flux | ? |
XceptThree | ? | ? | ? |
XceptTwo | stuff by XceptOne | ? | ? |
XEffectMat | ? | ? | ? |
XGameShaders | ? | ? | ? |
XGameShaders2004 | ? | ? | ? |
xGameShadersB | ? | ? | ? |
XGameTextures | ? | ? | ? |
XMiscEffects | ? | ? | ? |
XPlantTextures | Two plant skins | Not very useable | ? |
X_Animated | ? | ? | ? |
X_AW-CellTest | ? | ? | ? |
X_AW-Convert | ? | ? | ? |
X_AW-Cubes | ? | ? | ? |
X_AW-MechTex | ? | ? | ? |
X_AW-Shaders | ? | ? | ? |
X_BG-FloraGen_tex | ? | ? | ? |
X_CliffTest | ? | ? | ? |