Legacy:TarZone: Difference between revisions
From Unreal Wiki, The Unreal Engine Documentation Site
EntropicLqd (talk | contribs) No edit summary |
this time it's the Recent Changes or the last 1000 days... ;-) |
||
Line 1: | Line 1: | ||
{{classbox|[[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo|ZoneInfo]] >> TarZone}} | {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo (UT)|ZoneInfo (UT)]] >> TarZone (Package: UnrealI)}} | ||
This zone creates an effect similar to tar - if you fall in it be prepared to for a long slow wade to the edge of the tar pool. This stuff is particularly sticky. | This zone creates an effect similar to tar - if you fall in it be prepared to for a long slow wade to the edge of the tar pool. This stuff is particularly sticky. | ||
== | ==Events Inherited From [[Legacy:ZoneInfo (UT)|ZoneInfo (UT)]]== | ||
; ActorEntered ([[Legacy:Actor (UT)|Actor (UT)]] Other) : When the actor enters the zone increase the default water speed by a factor of ten. | |||
; ActorLeaving ([[Legacy:Actor (UT)|Actor (UT)]] Other) : When the actor leaves the zone re-set the water speed to its default. | |||
[[Category:Legacy Class (UT)|{{PAGENAME}}]] | |||
Latest revision as of 03:01, 27 May 2003
This zone creates an effect similar to tar - if you fall in it be prepared to for a long slow wade to the edge of the tar pool. This stuff is particularly sticky.
Events Inherited From ZoneInfo (UT)
- ActorEntered (Actor (UT) Other)
- When the actor enters the zone increase the default water speed by a factor of ten.
- ActorLeaving (Actor (UT) Other)
- When the actor leaves the zone re-set the water speed to its default.