Template:Category game classes: Difference between revisions
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This [[Project:Categories|category]] contains all {{#if:{{{custom|}}}|custom}} [[UnrealScript]] [[class]]e{{#ifexist:Category:{{#if:{{{custom|}}}|Custom_}}{{{1}}}-specific interfaces|s and [[interface]]}}s specific to [[{{{2|{{{1}}}}}}]]. | This [[Project:Categories|category]] contains all {{#if:{{{custom|}}}|custom}} [[UnrealScript]] [[class]]e{{#ifexist:Category:{{#if:{{{custom|}}}|Custom_}}{{{1}}}-specific interfaces|s and [[interface]]}}s specific to [[{{{2|{{{1}}}}}}]]. | ||
<includeonly> | <includeonly> | ||
{{#if:{{{custom|}}} | |||
|[[Category:Custom classes by game{{!}}{{{1}}}]] [[Category:{{{1}}}-specific classes{{!}} {{PAGENAME}}]] | |[[Category:Custom classes by game{{!}}{{{1}}}]] [[Category:{{{1}}}-specific classes{{!}} {{PAGENAME}}]] | ||
|[[Category:Classes by game{{!}}{{{1}}}]] | |[[Category:Classes by game{{!}}{{{1}}}]] | ||
}}</includeonly><noinclude> | |||
{{documentation}} | {{documentation}} | ||
</noinclude> | </noinclude> |
Revision as of 07:23, 4 April 2008
This category contains all UnrealScript classes specific to [[{{{1}}}]].
[edit] Documentation
This template defines the content of game-specific class category pages.
Usage
For stock class categories:
{{category game classes|UT3|UE3}}
The first parameter is mandatory and defines the game's short name. The long name is determined through a template with same name as the short name. The second parameter is optional and defines the short name of a "parent game", usually the game's engine.
For custom class categories:
{{category game classes|UT3|UE3|custom=yes}}