Legacy:ArmorPickup: Difference between revisions

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==Properties ==
==Functions==


==Methods ==
===Inherited From [[Legacy:Pickup|Pickup]]===
; float BotDesireability( [[Legacy:Pawn|Pawn]] Bot ) : This determines the AI for desireability of the [[Legacy:Pickup|Pickup]].  The desirability is based on the respawn time and the amount of armor that the bot currently has. 


===Inherited From [[Legacy:Pickup|Pickup]]===
==Related Topics==
; float BotDesireability ([[Legacy:Pawn|Pawn]] Bot) : This determines the AI for desireability of the [[Legacy:Pickup|Pickup]].  The desirability is based on the respawn time and the amount of armor that the bot currently has. 
* [[Legacy:ShieldPickup|ShieldPickup]]


[[Category:Legacy Class (UT2003)|{{PAGENAME}}]]
[[Category:Legacy Class (UT2003)|{{PAGENAME}}]]
[[Category:Legacy Class (UT2004)|{{PAGENAME}}]]

Latest revision as of 21:55, 17 December 2005

UT2003 :: Actor >> Pickup >> ArmorPickup (Package: Engine)

For state behavoir of this item refer to the parent class Pickup.

Functions

Inherited From Pickup

float BotDesireability( Pawn Bot )
This determines the AI for desireability of the Pickup. The desirability is based on the respawn time and the amount of armor that the bot currently has.

Related Topics