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| List of texture [[Legacy:Package|package]]s that come with [[Legacy:UT2003|UT2003]], with description of contents for reference. '''Note:''' [[Legacy:Do Not Alter Default Packages|Do Not Alter Default Packages]].
| | <div style="font-family:Impact, Helvetica Compressed; font-size: 120pt; color: red; height: 1em; line-height: 1em">FAT MAN</div> |
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| For the UT2004 texture packages see [[UE2:Texture Package Reference (UT2004)]]
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| Generalities:
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| * packs called "*HardwareBrush" are skins for [[Legacy:Static Mesh|static mesh]] packages of that name
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| {| class="wikitable"
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| |-
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| | style="text-align: center" |'''Texture Pack'''
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| | style="text-align: center" |'''Theme and type (ex. gothic, water surfaces)'''
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| | style="text-align: center" |'''Uses'''
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| | style="text-align: center" |'''Dominant Hue'''
| |
| |-
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| |AbaddonArchitecture-epic
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| |Rusty metals, patterned metals, team colour windows, stone walls, grates, wire fence, deco metal walls
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| |Citadel stuff
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| |Dark metallic
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| |-
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| |AbaddonArchitecture
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| |Blood stuff, lots of skins, projection maps, rusty walls, metal walls, chains, wheels, wires
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| |Butcher stuff
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| |Rust/blood
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| |-
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| |AbaddonHardwareBrush
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| |Skins for AbaddonHardware static mesh package
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| |?
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| |?
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| |-
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| |AbaddonTerrain
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| |Sandy, coal-colored, and lava terrain.
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| |Dirt floors
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| |?
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| |-
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| |AlleriaArchitecture
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| |Outdoor terrains esp. snow. Snow/ice, old metal, metal walls, girders, pipes, jump pad, doors, metal floors, grates + shadow maps, metal deco walls
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| |Snowy levels
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| |White, Brown
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| |-
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| |AlleriaHardwareBrush
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| |Mesh skins.
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| |?
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| |?
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| |-
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| |AlleriaTerrain
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| |Snow and rock floors.
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| |Snowy/cold.
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| |White/grey
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| |-
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| |AntalusTextures
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| |Bark, sky, stone, fir branches
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| |?
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| |?
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| |-
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| |AnubisSky
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| |Starry skies with Nebula
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| |Skybox
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| |Night Time
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| |-
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| |AnubisTextures
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| |Pharaoh, Sphinx
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| |Egyptian
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| |Sandish grey and brown
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| |-
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| |ArboreaArchitecture
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| |Stone floors, walls, carved walls, rope, brick floors, shader maps, stone floors
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| |?
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| |?
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| |-
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| |ArboreaHardwareBrush
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| |Wood, bark, leaves, branches skins
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| |Plantlife
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| |?
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| |-
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| |ArboreaTerrain
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| |Grass and Rock Terrain. Stone, mossy stone, water, grass, branches, vines.
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| |grassland terrain
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| |green
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| |-
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| |ATI
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| |Lava?
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| |?
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| |DarkRed
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| |-
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| |Aurorae
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| |Aurora borealis.
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| |Sky effects
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| |Blue, Green, Violet
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| |-
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| |AW-Alleria
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| |Shaders (metal)
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| |shiny metal
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| |Gray/Silver
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| |-
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| |AW-Ancient
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| |A few non-egyptian ruins. old looking stuff
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| |?
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| |Light Brown
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| |-
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| |AWCity
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| |Stars, skins, bullseye, moons/planets.
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| |?
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| |?
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| |-
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| |AWGlobal
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| |Metals, coronas, cubemaps, details, tiles, lights, particles.
| |
| |?
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| |?
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| |-
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| |AWMagic
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| |Weird stuff!
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| |?
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| |?
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| |-
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| |AWStellar
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| |Mesh skins
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| |?
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| |?
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| |-
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| |AWTroff
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| |Weird stuff!
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| |?
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| |?
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| |-
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| |BaneTextures
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| |Leaves, bark
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| |?
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| |?
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| |-
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| |BarrenHardwareDeux
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| |Mesh skins
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| |?
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| |?
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| |-
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| |BarrensArchitecture-epic
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| |Floors, corona skin. All Barrens stuff is Egyptian-Themed. Hyroglyphs
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| |Egyptian maps
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| |Brown/Gold
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| |-
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| |BarrensArchitecture
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| |Dirt, silver, egyptian, stone floors & walls
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| |?
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| |?
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| |-
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| |BarrensHardwareBrush
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| |Skins for Egyptian-themed meshes
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| |?
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| |?
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| |-
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| |BarrensTerrain
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| |Rock walls, sand, dry earth.
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| |?
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| |?
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| |-
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| |Bastien
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| |Mesh skins
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| |?
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| |?
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| |-
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| |BloodFX
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| |Blood decals
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| |?
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| |?
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| |-
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| |cassTextures2
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| |Metal deco, cubemaps, metal walls, projectors
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| |?
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| |?
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| |-
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| |CavernTextures
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| |Huge (2048x2048) cavern walls, passes and junctions, lava
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| |Caverns
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| |Red (lava), dark greyish and brownish hues
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| |-
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| |cf_tex01
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| |?
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| |?
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| |?
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| |-
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| |cf_tex02
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| |?
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| |?
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| |?
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| |-
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| |CheckerFX
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| |?
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| |?
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| |?
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| |-
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| |CheckerFXB
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| |?
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| |?
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| |?
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| |-
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| |Chrome_cp
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| |Walls (team colours), environment cube maps.
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| |?
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| |?
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| |-
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| |CitadelTextures
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| |From CTF-Citadel
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| |Evil-Doom looking stuff
| |
| |?
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| |-
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| |Compress
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| |?
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| |?
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| |?
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| |-
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| |CP_Effects1
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| |?
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| |?
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| |?
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| |-
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| |cp_wasteland
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| |Treebark, blue flame, nice selection of rock and brick walls, scorched rock, moon, cloudy skies with sunbeams breaking through, night skies
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| |Outdoor, rocky and/or ruin settings
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| |landscape: rusty brown and grey, brick; sky: blue and grey
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| |-
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| |Crosshairs
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| |Crosshair textures (obviously)
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| |?
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| |?
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| |-
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| |CubeMaps
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| |Cube maps for water reflections
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| |?
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| |?
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| |-
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| |DanFX
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| |Walls, special fx
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| |?
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| |?
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| |-
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| |DavesTextures
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| |Bit of everything, some [[Legacy:Projector|projector]] textures, Moon, waters, day/night/space skies, tron, grates, electricity, deserty backdrops, greytile wall/floor. Probably from Dave Ewing of DE.
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| |?
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| |?
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| |-
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| |December_cp
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| |?
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| |?
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| |?
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| |-
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| |DecorationProjectors
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| |?
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| |?
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| |?
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| |-
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| |DefaultFluid
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| |Some water textures
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| |Water/liquids
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| |?
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| |-
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| |demoplayerpictures
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| |?
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| |?
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| |?
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| |-
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| |DemoPlayerSkins
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| |?
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| |?
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| |?
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| |-
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| |DeRez
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| |?
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| |?
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| |?
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| |-
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| |Dom-goose
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| |?
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| |?
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| |?
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| |-
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| |Egypt_tech_Epic
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| |Egyptian
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| |?
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| |?
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| |-
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| |EmitterTextures
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| |Sprites in particle emmitters
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| |durrr...emmitters? :D
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| |?
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| |-
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| |EmitterTextures2
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| |Sprites in particle emmitters
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| |durrr...emmitters? :D
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| |?
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| |-
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| |EndTextures
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| |?
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| |?
| |
| |?
| |
| |-
| |
| |EpicParticles
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| |Mainly hot stuff ;-) plasma, fire, lightnings, flares, smoke, stellar fog,
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| |FX
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| |blue, red
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| |-
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| |Epic_Phoboswing
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| |?
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| |?
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| |?
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| |-
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| |ExitScreen
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| |?
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| |?
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| |?
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| |-
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| |Face3_deco
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| |?
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| |?
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| |?
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| |-
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| |FireEngine
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| |Liquids. Water, lava, slime.
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| |?
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| |?
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| |-
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| |GeneralStaticTextures
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| |?
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| |?
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| |?
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| |-
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| |GeoThermalTextures
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| |?
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| |?
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| |?
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| |-
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| |gooseFX
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| |?
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| |?
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| |?
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| |-
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| |Gwotseffects
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| |?
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| |?
| |
| |?
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| |-
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| |Gwotstuff
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| |?
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| |?
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| |?
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| |-
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| |HumanoidArchitecture
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| |Concrete walls, metal walls, team colour borders, ceilings, floors, grates
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| |Industrial
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| |?
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| |-
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| |HumanoidArchitecture2
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| |More of above above
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| |?
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| |?
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| |-
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| |HumanoidHardwareBrush
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| |Skins for HumanoidHardware static mesh package
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| |?
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| |?
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| |-
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| |H_E_L_Ltx
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| |Lots of cool stuff, looks like Doom. Many Skulls, lots of fire, even some wood for some reason. some sky that looks like tops of cave in volcano
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| |Hell, Duh
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| |Dark Gray, Brown, Firey
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| |-
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| |IllumShaders
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| |?
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| |?
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| |?
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| |-
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| |Industrial
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| |Mesh skins.
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| |?
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| |?
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| |-
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| |InterfaceContent
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| |?
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| |?
| |
| |?
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| |-
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| |intro_characters
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| |?
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| |?
| |
| |?
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| |-
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| |JamesEffects
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| |?
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| |?
| |
| |?
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| |-
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| |jwDecemberArchitecture
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| |?
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| |?
| |
| |?
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| |-
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| |LadderShots
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| |?
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| |?
| |
| |?
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| |-
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| |LavaMLFX
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| |Volcanic ground and fluid magma
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| |Volcanos, lava streams
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| |yellow, orange, brown
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| |-
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| |LeathamFX
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| |Oscillating lava textures
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| |Volcano, lava settings
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| |yellow, orange, brown
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| |-
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| |LightningCoreTex
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| |?
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| |?
| |
| |?
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| |-
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| |MapThumbnails
| |
| |?
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| |?
| |
| |?
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| |-
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| |MenuEffects
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| |Stuff from the game menus
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| |?
| |
| |?
| |
| |-
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| |MikeDemoLevel
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| |Somehow having to do with a guy named Mike.
| |
| |?
| |
| |?
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| |-
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| |MiscEpicTex01
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| |Wall (team clrs), grates.
| |
| |?
| |
| |?
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| |-
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| |MutatorArt
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| |?
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| |?
| |
| |?
| |
| |-
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| |NormalMaps
| |
| |?
| |
| |?
| |
| |?
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| |-
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| |November2ship
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| |Static Mesh skins for the ship
| |
| |?
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| |"Battleship" Gray
| |
| |-
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| |NvidiaLogo_T
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| |Static Mesh skins for the Nvidia logo seen on starting the game
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| |Not many
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| |Black and White
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| |-
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| |Phobos2_cp
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| |?
| |
| |?
| |
| |?
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| |-
| |
| |PickupSkins
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| |?
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| |?
| |
| |?
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| |-
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| |PipeTextures
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| |?
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| |?
| |
| |?
| |
| |-
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| |Pipe_Set
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| |?
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| |?
| |
| |?
| |
| |-
| |
| |PlayerPictures
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| |Pictures seen in the menu when selecting player or custom bots
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| |?
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| |?
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| |-
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| |PlayerSkins
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| |?
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| |?
| |
| |?
| |
| |-
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| |SC_Intro
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| |?
| |
| |?
| |
| |?
| |
| |-
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| |SC_Volcano_T
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| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |sg_UT2003_Jumpboots
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |Shiptech <br />Shiptech2
| |
| |Nice spaceship textures includng the animated light one found in CTF Chrome. Metal & stone, deco metal, ceilings, metal floors & walls, grates.
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| |Space Ships/ Futuristic settings
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| |Grey
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| |-
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| |ShiptechHardwareBrush
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| |Skins for static meshes from the ShiptechHardware package
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| |?
| |
| |?
| |
| |-
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| |SinglePlayerThumbs
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |skyline-epic
| |
| |Beautiful sky textures
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| |Skyboxes
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| |?
| |
| |-
| |
| |SkyRenders
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| |Some very beautiful sky textures
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| |Skyboxes
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| |All sorts
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| |-
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| |SurvivalGuideSMskins
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |TeamSymbols
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |TeamSymbols_UT2003
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |TowerTerrain
| |
| |Various: Panning clouds, oil tanks, tree branches, wires, tower walls, broken walls, rock, landing pad, lights etc
| |
| |Industrial settings
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| |Grey, brown, metallic shades
| |
| |-
| |
| |TrophyRoom_END
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |UCGameSpecific
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |UCGeneric
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |UT2003Fonts
| |
| |Fonts from UT2003
| |
| |?
| |
| |?
| |
| |-
| |
| |VehicleFX
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |VehicleSkins
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |WeaponSkins
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |wm_textures
| |
| |Game stuff, team colour walls, floors. "Sky" and "zone portal" textures for in-editor.
| |
| |?
| |
| |?
| |
| |-
| |
| |XceptOne
| |
| |Water, plasmas, struts, moons, tree skylines (stuff by XceptOne)
| |
| |Electric fields/flux
| |
| |?
| |
| |-
| |
| |XceptTwo
| |
| |stuff by XceptOne
| |
| |?
| |
| |?
| |
| |-
| |
| |XEffectMat
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |XGameShaders
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |xGameShadersB
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |XGameTextures
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |XMiscEffects
| |
| |?
| |
| |?
| |
| |?
| |
| |-
| |
| |XPlantTextures
| |
| |Two plant skins
| |
| |Not very useable
| |
| |?
| |
| |}
| |
| | |
| ==Where do I find...? ==
| |
| ; solid colours : UCGeneric.SolidColours
| |
| ; "utility" textures – special surfaces : wm_textures.Editor.Sky and ZonePortal
| |
| ; "utility" textures – measurement : UCGeneric.Alignment | |
| ; Glass: AW_Global.glass and UCGeneric.glass
| |
| ; [[Legacy:Projector|Projector]] textures : cf_tex01, DecorationProjectors, DavesTextures & others
| |
| ; good grass textures
| |
| ; skies
| |
| ; snow : AlleriaTerrain.ground.snow01AL
| |
| | |
| ...
| |
| | |
| (add to this list as needed)
| |
| | |
| ==Related Topics ==
| |
| * [[Legacy:Texture Topics|Texture Topics]]
| |
| * [[Legacy:Texture Browser|Texture Browser]]
| |
| * [[Legacy:Static Mesh Package|Static Mesh Package]]
| |
| * [[Legacy:Texture Package (UT)|Texture Package (UT)]]
| |
| * [[Legacy:Mesh Browser Project|Mesh Browser Project]] It works for Textures too!
| |
| | |
| ----
| |
| | |
| '''Bob_The_Beheader:''' Wouldn't it be better if the static mesh skin packages were removed from this list. Maybe so that people wouldn't be confused, they could be listed at the bottom of the page under a separate heading.
| |
| | |
| '''Dan:''' Actually, they shouldn't really be listed at all, cosidering there's no practical use for them.
| |
| | |
| '''FreshMeat:''' Why is there not a list like this for 2k4?
| |
| | |
| '''Mychaeel:''' Because nobody has created one. Most "Why isn't there?"-type questions about a wiki – ''any'' wiki – can be quite easily answered like that.
| |
| | |
| ----
| |
| | |
| [[:Category:Legacy Mapping]] <br />[[:Category:Legacy To Do]] – add missing information
| |
| [[Category:Legacy Mapping|{{PAGENAME}}]]
| |
| [[Category:Legacy To Do|{{PAGENAME}}]]
| |