Legacy:Enforcer: Difference between revisions

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==Known Subclasses ==
==Known Subclasses ==
* DoubleEnforcer (only used for weapon priority)
* DoubleEnforcer (only used for weapon priority)
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'''Ben 2500:''' Needs to be renamed to Enforcer(UT)
'''Wormbo:''' UT classes are only renamed when there's a UT2003 class with the same name. However, adding the category and updating the header can't hurt. :) ([[Legacy:Delete Reply When You See It|Delete reply when you see it]])


[[Category:Legacy Class (UT)|{{PAGENAME}}]]
[[Category:Legacy Class (UT)|{{PAGENAME}}]]

Latest revision as of 01:35, 28 May 2003

UT :: Actor (UT) >> Inventory (UT) >> Weapon (UT) >> TournamentWeapon >> Enforcer (Package: Botpack)

The Enforcer is one of the two weapons (the ImpactHammer being the other) that players are spawned with by default in UT. It uses the same Ammo (UT) pool as the Minigun. Technically the Enforcer is not the default weapon, it's just spawned in the DeathMatchPlus.AddDefaultInventory function and can be replaced either in Mutator.ModifyPlayer or through a SpawnNotify.

Known Subclasses

  • DoubleEnforcer (only used for weapon priority)