UE3:UTHugeExplosionLight (UT3): Difference between revisions

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! Property
! Property
! Value
! Value
|-
| {{tl|HighDetailFrameTime||UTExplosionLight}}
| 0.02
|-
|-
| {{tl|Radius||PointLightComponent}}
| {{tl|Radius||PointLightComponent}}
Line 25: Line 28:
! Value
! Value
|-
|-
| 000000,Brightness
| Brightness
| 16.0
|-
| LightColor
|  
|  
{| class="list defaults"
! {{tl|Color||Object structs|Member}}
! Value
|-
| A
| 255
|-
| B
| 255
|-
| G
| 255
|-
|-
| 000000,LightColor
| R
|  
| 255
|}
|-
|-
| Radius
| Radius
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! Value
! Value
|-
|-
| 000000,Brightness
| Brightness
| 16.0
|-
| LightColor
|  
|  
{| class="list defaults"
! {{tl|Color||Object structs|Member}}
! Value
|-
| A
| 255
|-
| B
| 255
|-
| G
| 255
|-
|-
| 000000,LightColor
| R
|  
| 255
|}
|-
|-
| 800000,Radius
| Radius
|  
| 1024.0
|-
|-
| StartTime
| StartTime
| 0.0
| 0.8
|}
|}
|-
|-
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! Value
! Value
|-
|-
| 000000,Brightness
| Brightness
| 32.0
|-
| LightColor
|  
|  
{| class="list defaults"
! {{tl|Color||Object structs|Member}}
! Value
|-
|-
| 000000,LightColor
| A
|  
| 255
|-
| B
| 255
|-
| G
| 255
|-
| R
| 255
|}
|-
|-
| 900000,Radius
| Radius
|  
| 2048.0
|-
|-
| StartTime
| StartTime
| 0.0
| 0.9
|}
|}
|-
|-
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! Value
! Value
|-
|-
| 000000,Brightness
| Brightness
| 32.0
|-
| LightColor
|  
|  
{| class="list defaults"
! {{tl|Color||Object structs|Member}}
! Value
|-
| A
| 255
|-
| B
| 255
|-
| G
| 255
|-
|-
| 000000,LightColor
| R
|  
| 255
|}
|-
|-
| 300000,Radius
| Radius
|  
| 2048.0
|-
|-
| StartTime
| StartTime
| 1.0
| 1.3
|}
|}
|-
|-
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! Value
! Value
|-
|-
| 000000,Brightness
| Brightness
| 16.0
|-
| LightColor
|  
|  
{| class="list defaults"
! {{tl|Color||Object structs|Member}}
! Value
|-
| A
| 255
|-
| B
| 220
|-
| G
| 255
|-
|-
| 000000,LightColor
| R
|  
| 255
|}
|-
|-
| 800000,Radius
| Radius
|  
| 1024.0
|-
|-
| StartTime
| StartTime
| 1.0
| 1.8
|}
|}
|-
|-
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! Value
! Value
|-
|-
| 000000,Brightness
| Brightness
| 8.0
|-
| LightColor
|  
|  
{| class="list defaults"
! {{tl|Color||Object structs|Member}}
! Value
|-
|-
| 000000,LightColor
| A
|  
| 255
|-
| B
| 255
|-
| G
| 255
|-
| R
| 255
|}
|-
|-
| 000000,Radius
| Radius
|  
| 1024.0
|-
|-
| StartTime
| StartTime

Latest revision as of 07:40, 23 May 2008

UT3 Object >> Component >> ActorComponent >> LightComponent >> PointLightComponent >> UTExplosionLight >> UTHugeExplosionLight
Package:
UTGame
This class in other games:

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
HighDetailFrameTime 0.02
Radius 1024.0
TimeShift[0]
Member Value
Brightness 16.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 512.0
TimeShift[1]
Member Value
Brightness 16.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 1024.0
StartTime 0.8
TimeShift[2]
Member Value
Brightness 32.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 2048.0
StartTime 0.9
TimeShift[3]
Member Value
Brightness 32.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 2048.0
StartTime 1.3
TimeShift[4]
Member Value
Brightness 16.0
LightColor
Member Value
A 255
B 220
G 255
R 255
Radius 1024.0
StartTime 1.8
TimeShift[5]
Member Value
Brightness 8.0
LightColor
Member Value
A 255
B 255
G 255
R 255
Radius 1024.0
StartTime 2.0