UE3:UTHugeExplosionLight (UT3): Difference between revisions
From Unreal Wiki, The Unreal Engine Documentation Site
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! Property | ! Property | ||
! Value | ! Value | ||
|- | |||
| {{tl|HighDetailFrameTime||UTExplosionLight}} | |||
| 0.02 | |||
|- | |- | ||
| {{tl|Radius||PointLightComponent}} | | {{tl|Radius||PointLightComponent}} | ||
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! Value | ! Value | ||
|- | |- | ||
| | | Brightness | ||
| 16.0 | |||
|- | |||
| LightColor | |||
| | | | ||
{| class="list defaults" | |||
! {{tl|Color||Object structs|Member}} | |||
! Value | |||
|- | |||
| A | |||
| 255 | |||
|- | |||
| B | |||
| 255 | |||
|- | |||
| G | |||
| 255 | |||
|- | |- | ||
| | | R | ||
| | | 255 | ||
|} | |||
|- | |- | ||
| Radius | | Radius | ||
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! Value | ! Value | ||
|- | |- | ||
| | | Brightness | ||
| 16.0 | |||
|- | |||
| LightColor | |||
| | | | ||
{| class="list defaults" | |||
! {{tl|Color||Object structs|Member}} | |||
! Value | |||
|- | |||
| A | |||
| 255 | |||
|- | |||
| B | |||
| 255 | |||
|- | |||
| G | |||
| 255 | |||
|- | |- | ||
| | | R | ||
| | | 255 | ||
|} | |||
|- | |- | ||
| | | Radius | ||
| | | 1024.0 | ||
|- | |- | ||
| StartTime | | StartTime | ||
| 0. | | 0.8 | ||
|} | |} | ||
|- | |- | ||
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! Value | ! Value | ||
|- | |- | ||
| | | Brightness | ||
| 32.0 | |||
|- | |||
| LightColor | |||
| | | | ||
{| class="list defaults" | |||
! {{tl|Color||Object structs|Member}} | |||
! Value | |||
|- | |- | ||
| | | A | ||
| | | 255 | ||
|- | |||
| B | |||
| 255 | |||
|- | |||
| G | |||
| 255 | |||
|- | |||
| R | |||
| 255 | |||
|} | |||
|- | |- | ||
| | | Radius | ||
| | | 2048.0 | ||
|- | |- | ||
| StartTime | | StartTime | ||
| 0. | | 0.9 | ||
|} | |} | ||
|- | |- | ||
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! Value | ! Value | ||
|- | |- | ||
| | | Brightness | ||
| 32.0 | |||
|- | |||
| LightColor | |||
| | | | ||
{| class="list defaults" | |||
! {{tl|Color||Object structs|Member}} | |||
! Value | |||
|- | |||
| A | |||
| 255 | |||
|- | |||
| B | |||
| 255 | |||
|- | |||
| G | |||
| 255 | |||
|- | |- | ||
| | | R | ||
| | | 255 | ||
|} | |||
|- | |- | ||
| | | Radius | ||
| | | 2048.0 | ||
|- | |- | ||
| StartTime | | StartTime | ||
| 1. | | 1.3 | ||
|} | |} | ||
|- | |- | ||
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! Value | ! Value | ||
|- | |- | ||
| | | Brightness | ||
| 16.0 | |||
|- | |||
| LightColor | |||
| | | | ||
{| class="list defaults" | |||
! {{tl|Color||Object structs|Member}} | |||
! Value | |||
|- | |||
| A | |||
| 255 | |||
|- | |||
| B | |||
| 220 | |||
|- | |||
| G | |||
| 255 | |||
|- | |- | ||
| | | R | ||
| | | 255 | ||
|} | |||
|- | |- | ||
| | | Radius | ||
| | | 1024.0 | ||
|- | |- | ||
| StartTime | | StartTime | ||
| 1. | | 1.8 | ||
|} | |} | ||
|- | |- | ||
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! Value | ! Value | ||
|- | |- | ||
| | | Brightness | ||
| 8.0 | |||
|- | |||
| LightColor | |||
| | | | ||
{| class="list defaults" | |||
! {{tl|Color||Object structs|Member}} | |||
! Value | |||
|- | |- | ||
| | | A | ||
| | | 255 | ||
|- | |||
| B | |||
| 255 | |||
|- | |||
| G | |||
| 255 | |||
|- | |||
| R | |||
| 255 | |||
|} | |||
|- | |- | ||
| | | Radius | ||
| | | 1024.0 | ||
|- | |- | ||
| StartTime | | StartTime |
Latest revision as of 07:40, 23 May 2008
Object >> Component >> ActorComponent >> LightComponent >> PointLightComponent >> UTExplosionLight >> UTHugeExplosionLight |
- Package:
- UTGame
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value | ||||||||||||||||||||
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HighDetailFrameTime | 0.02 | ||||||||||||||||||||
Radius | 1024.0 | ||||||||||||||||||||
TimeShift[0] |
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TimeShift[1] |
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TimeShift[2] |
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TimeShift[3] |
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TimeShift[4] |
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TimeShift[5] |
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