Legacy:GameReplicationInfo (UT): Difference between revisions

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Holds information about the current game which is replicated (and thus available) to network clients.
Holds information about the current game which is replicated (and thus available) to network clients.
For the UT200x version of this actor, see [[Legacy:GameReplicationInfo|GameReplicationInfo]].


To get hold of a game's GameReplicationInfo on a network client, get it from the [[Legacy:Replication|local PlayerPawn]], ''not'' from <tt>Level.Game.GameReplicationInfo</tt>.  (<tt>Level.Game</tt> doesn't exist on network clients.)
To get hold of a game's GameReplicationInfo on a network client, get it from the [[Legacy:Replication|local PlayerPawn]], ''not'' from <tt>Level.Game.GameReplicationInfo</tt>.  (<tt>Level.Game</tt> doesn't exist on network clients.)


==Known Subclasses ==
==Known Subclasses==
* [[Legacy:TournamentGameReplicationInfo|TournamentGameReplicationInfo]]
* [[Legacy:TournamentGameReplicationInfo|TournamentGameReplicationInfo]]


==Related Topics ==
==Related Topics==
* [[Legacy:Replication|Replication]]
* [[Legacy:Replication|Replication]]
[[Category:Legacy Class (UT)|{{PAGENAME}}]]

Latest revision as of 08:55, 10 January 2006

UT :: Actor (UT) >> Info (UT) >> ReplicationInfo >> GameReplicationInfo (Package: Engine)

Holds information about the current game which is replicated (and thus available) to network clients.

For the UT200x version of this actor, see GameReplicationInfo.

To get hold of a game's GameReplicationInfo on a network client, get it from the local PlayerPawn, not from Level.Game.GameReplicationInfo. (Level.Game doesn't exist on network clients.)

Known Subclasses

Related Topics