Unreal Tournament: Difference between revisions
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==Versions== | ==Versions== | ||
The last official patch released by Epic Game is the patch 436, solving most | The last official patch released by Epic Game is the patch 436, solving most of the problems found in the engine. Additionally, the community released a 451 patch, mainly used for servers, which seems to break the [[Unreal editor]]. | ||
==Additional Content== | ==Additional Content== |
Revision as of 17:14, 17 May 2009
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Engine
Unreal Tournament, also referred to as UT '99, is the first game in the Unreal Tournament series and the third one in the Unreal Serie after Unreal and it's extension Return To NaPali. It used the same engine version as the original Unreal, and included all the content from it apart from the levels and music.
The engine does not contain prominent features. It mainly consists in upgrades of the engine used in Unreal. Most of the content of one game can be used in the other, provided packages and scripts are impported correctly from one editor to another.
Versions
The last official patch released by Epic Game is the patch 436, solving most of the problems found in the engine. Additionally, the community released a 451 patch, mainly used for servers, which seems to break the Unreal editor.
Additional Content
Please view BeyondUnreal's Essential Files for Unreal Tournament -page for more downloadable content, such as bonuspacks, fixes, demos, et cetera.
System requirements
- OS : Windows 95 or better, Mac OS 7.6 or higher.
- Processor : Intel pentium 200Mhz or better, Power PC 200Mhz or faster.
- Memory : 32MB (64 recommended).
- Hard Drive Space : 120 to 650 MB (more if you use custom content such as maps, mods etc)
- Internet connection to play online.