UE3:UTProj SeekingRocket (UT3): Difference between revisions

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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.


==Properties==
==Properties==
====BaseTrackingStrength====
'''Type:''' [[float]]
Tracking strength multiplier
'''Default value:''' 1.0
====bSuperSeekAirTargets====
====bSuperSeekAirTargets====
'''Type:''' [[bool]]
'''Type:''' [[bool]]

Latest revision as of 05:29, 16 August 2009

UT3 Object >> Actor >> Projectile >> UTProjectile >> UTProj_Rocket >> UTProj_SeekingRocket
Package:
UTGame
Direct subclasses:
UTProj_RaptorRocket, UTProj_HeroRocket
This class in other games:

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Properties

BaseTrackingStrength

Type: float

Tracking strength multiplier

Default value: 1.0

bSuperSeekAirTargets

Type: bool


InitialDir

Type: Object.Vector


LastLockWarningTime

Type: float

The last time a lock message was sent

LockWarningInterval

Type: float

How long before re-sending the next Lock On message update

Seeking

Type: Actor


Default values

Property Value
bRotationFollowsVelocity True
CheckRadius 0.0
MyDamageType Class'UTGame.UTDmgType_SeekingRocket'

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTProj_Rocket.CollisionCylinder

No new values.