UE3:SeqAct RangeSwitch (UDK): Difference between revisions
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{{ | {{infobox class | ||
| package = Engine | |||
| parent1 = SequenceAction | |||
| parent2 = SequenceOp | |||
| parent3 = SequenceObject | |||
| parent4 = Object | |||
}} | |||
{{autogenerated}} | |||
'''Todo:''' this should be a conditional | |||
==Properties== | |||
===Property group 'SeqAct_RangeSwitch'=== | |||
====Ranges==== | |||
'''Type:''' [[array]]<{{tl|SwitchRange}}> | |||
'''[[Variables#Modifiers|Modifiers]]:''' editinline | |||
<!-- enter variable description --> | |||
===Default values=== | |||
{| class="list defaults" | |||
! Property | |||
! Value | |||
|- | |||
| {{tl|ObjCategory||SequenceObject}} | |||
| "Switch" | |||
|- | |||
| {{tl|ObjName||SequenceObject}} | |||
| "Ranged" | |||
|- | |||
| {{tl|VariableLinks||SequenceOp}}[0] | |||
| | |||
{| class="list defaults" | |||
! {{tl|SeqVarLink||SequenceOp structs|Member}} | |||
! Value | |||
|- | |||
| ExpectedType | |||
| [[Types#Class|Class]]'{{cl|SeqVar_Int|Engine}}' | |||
|- | |||
| LinkDesc | |||
| "Index" | |||
|- | |||
| PropertyName | |||
| '' | |||
|} | |||
|} | |||
==Structs== | |||
===SwitchRange=== | |||
'''[[Structs#Modifiers|Modifiers]]:''' native | |||
<!-- enter struct description --> | |||
; [[int]] Min : <!-- enter variable description --> | |||
; [[int]] Max : <!-- enter variable description --> |
Revision as of 05:24, 17 January 2010
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_RangeSwitch |
- Package:
- Engine
- This class in other games:
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Todo: this should be a conditional
Properties
Property group 'SeqAct_RangeSwitch'
Ranges
Type: array<SwitchRange>
Modifiers: editinline
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ObjCategory | "Switch" | ||||||||
ObjName | "Ranged" | ||||||||
VariableLinks[0] |
|
Structs
SwitchRange
Modifiers: native