UE2:Ladder (U2XMP): Difference between revisions

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==Properties==
doors.txt;3;6
====LadderList====
'''Type:''' {{cl|Ladder}}
 
<!-- enter variable description -->
 
====MyLadder====
'''Type:''' {{cl|LadderVolume}}
 
<!-- enter variable description -->
 
===Default values===
{| class="list defaults"
! Property
! Value
|-
| {{tl|bAllowFlyPaths||NavigationPoint}}
| False
|-
| {{tl|bAllowJumpPaths||NavigationPoint}}
| False
|-
| {{tl|bAllowSwimPaths||NavigationPoint}}
| False
|-
| {{tl|bDirectional||Actor properties}}
| True
|-
| {{tl|bFindBase||NavigationPoint}}
| False
|-
| {{tl|bSpecialMove||NavigationPoint}}
| True
|-
| {{tl|Texture||Actor properties}}
| {{cl|Texture}}'Engine.S_Ladder'
|}


==Events==
==Events==

Revision as of 10:35, 23 March 2010

U2XMP Object >> Actor >> NavigationPoint >> Ladder
Package:
Engine
Direct subclass:
AutoLadder
This class in other games:

null

doors.txt;3;6

Events

SuggestMovePreparation

event bool SuggestMovePreparation (Pawn Other)

Overrides: NavigationPoint.SuggestMovePreparation