Engine Directory Structure: Difference between revisions

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This directory is where the game itself is installed. By default, it's called '''{drive}:\{game name}''', eg '''C:\UnrealTournament''', '''C:\WheelOfTime''' etc. Throughout the Unreal Wiki, you'll see it referred to as {[[Base Directory]]}. Within this directory there are several sub directories which varies depending on the engine version.
This directory is where the game itself is installed. By default, it's called '''{drive}:\{game name}''', eg '''C:\UnrealTournament''', '''C:\WheelOfTime''' etc. Throughout the Unreal Wiki, you'll see it referred to as {[[Base Directory]]}. Within this directory there are several sub directories which varies depending on the engine version.


===Unreal Engine 3===
====Unreal Engine 3====
+{'''GameName'''}\
+{'''GameName'''}\
++Binaries\
++Binaries\
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+++Unpublished\
+++Unpublished\


===Unreal Engine 2===
====Unreal Engine 2====
+{'''GameName'''}\
+{'''GameName'''}\
++Animations\
++Animations\
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++Web\
++Web\


===Exported Script===
==Exported Script==
===Unreal Engine 3===
====Unreal Engine 3====
Exported scripts for this engine version will go in one of two directories:
Exported scripts for this engine version will go in one of two directories:
{'''drive'''}:\{'''user documents'''}\My Games\Unreal Tournament 3\UTGame\ExportedScript
{'''drive'''}:\{'''user documents'''}\My Games\Unreal Tournament 3\UTGame\ExportedScript


===Unreal Engine 2===
====Unreal Engine 2====
Exported scripts for this engine version will go in the games {[[Base Directory]]}.
Exported scripts for this engine version will go in the games {[[Base Directory]]}.



Revision as of 09:43, 29 April 2010

The Unreal Base Directory

This directory is where the game itself is installed. By default, it's called {drive}:\{game name}, eg C:\UnrealTournament, C:\WheelOfTime etc. Throughout the Unreal Wiki, you'll see it referred to as {Base Directory}. Within this directory there are several sub directories which varies depending on the engine version.

Unreal Engine 3

+{GameName}\ ++Binaries\ ++Engine\ +++Config\ +++Localization\ +++Shaders\ +++Stats\ ++UTGame\ +++Config\ +++CookedPC\ +++Localization\ +++Logs\ +++Movies\ +++Published\ +++Splash\ +++Src\ +++Unpublished\

Unreal Engine 2

+{GameName}\ ++Animations\ ++Benchmark\ ++ForceFeedback\ ++Help\ ++Maps\ ++Music\ ++Sounds\ ++StaticMeshes\ ++System\ ++Textures\ ++Web\

Exported Script

Unreal Engine 3

Exported scripts for this engine version will go in one of two directories: {drive}:\{user documents}\My Games\Unreal Tournament 3\UTGame\ExportedScript

Unreal Engine 2

Exported scripts for this engine version will go in the games {Base Directory}.

The User Directory

In unreal engine 3 things were changed some and it now uses the user documents directory for storing some things. As an example UT3 will use the directory:
{drive}:\{Documents}\{User}\My Documents\My Games\Unreal Tournament 3