Engine Directory Structure: Difference between revisions
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This directory is where the game itself is installed. By default, it's called '''{drive}:\{game name}''', eg '''C:\UnrealTournament''', '''C:\WheelOfTime''' etc. Throughout the Unreal Wiki, you'll see it referred to as {[[Base Directory]]}. Within this directory there are several sub directories which varies depending on the engine version. | This directory is where the game itself is installed. By default, it's called '''{drive}:\{game name}''', eg '''C:\UnrealTournament''', '''C:\WheelOfTime''' etc. Throughout the Unreal Wiki, you'll see it referred to as {[[Base Directory]]}. Within this directory there are several sub directories which varies depending on the engine version. | ||
===Unreal Engine 3=== | ====Unreal Engine 3==== | ||
+{'''GameName'''}\ | +{'''GameName'''}\ | ||
++Binaries\ | ++Binaries\ | ||
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+++Unpublished\ | +++Unpublished\ | ||
===Unreal Engine 2=== | ====Unreal Engine 2==== | ||
+{'''GameName'''}\ | +{'''GameName'''}\ | ||
++Animations\ | ++Animations\ | ||
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++Web\ | ++Web\ | ||
==Exported Script== | |||
===Unreal Engine 3=== | ====Unreal Engine 3==== | ||
Exported scripts for this engine version will go in one of two directories: | Exported scripts for this engine version will go in one of two directories: | ||
{'''drive'''}:\{'''user documents'''}\My Games\Unreal Tournament 3\UTGame\ExportedScript | {'''drive'''}:\{'''user documents'''}\My Games\Unreal Tournament 3\UTGame\ExportedScript | ||
===Unreal Engine 2=== | ====Unreal Engine 2==== | ||
Exported scripts for this engine version will go in the games {[[Base Directory]]}. | Exported scripts for this engine version will go in the games {[[Base Directory]]}. | ||
Revision as of 09:43, 29 April 2010
The Unreal Base Directory
This directory is where the game itself is installed. By default, it's called {drive}:\{game name}, eg C:\UnrealTournament, C:\WheelOfTime etc. Throughout the Unreal Wiki, you'll see it referred to as {Base Directory}. Within this directory there are several sub directories which varies depending on the engine version.
Unreal Engine 3
+{GameName}\ ++Binaries\ ++Engine\ +++Config\ +++Localization\ +++Shaders\ +++Stats\ ++UTGame\ +++Config\ +++CookedPC\ +++Localization\ +++Logs\ +++Movies\ +++Published\ +++Splash\ +++Src\ +++Unpublished\
Unreal Engine 2
+{GameName}\ ++Animations\ ++Benchmark\ ++ForceFeedback\ ++Help\ ++Maps\ ++Music\ ++Sounds\ ++StaticMeshes\ ++System\ ++Textures\ ++Web\
Exported Script
Unreal Engine 3
Exported scripts for this engine version will go in one of two directories: {drive}:\{user documents}\My Games\Unreal Tournament 3\UTGame\ExportedScript
Unreal Engine 2
Exported scripts for this engine version will go in the games {Base Directory}.
The User Directory
In unreal engine 3 things were changed some and it now uses the user documents directory for storing some things. As an example UT3 will use the directory:
{drive}:\{Documents}\{User}\My Documents\My Games\Unreal Tournament 3