Template:Navbox unrealscript: Difference between revisions

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Eliot (talk | contribs)
m Added Color reference
Eliot (talk | contribs)
m Added Specifiers group and sorted Declarations group.
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| title  = [[UnrealScript reference]]
| title  = [[UnrealScript reference]]
| group1 = Declarations
| group1 = Declarations
| list1  = [[Classes]] • [[Interfaces]] • [[Variables]] • [[Enums]] • [[Structs]] • [[Constants]] • [[Functions]] • [[Operators]] • [[Delegates]] • [[States]] • [[Replication block]] • [[Defaultproperties]] • [[Subobjects]] • [[cpptext]]
| list1  = [[Preprocessor]] • [[Classes]] • [[Interfaces]] • [[cpptext]] • [[Constants]] • [[Enums]] • [[Structs]] • [[Variables]] ([[Metadata]]) • [[Replication block]] • [[Operators]] • [[Delegates]] • [[Functions]] • [[States]] • [[Defaultproperties]] ([[Subobjects]])
 • [[Metadata]] • [[Preprocessor]]
| group2 = [[Types]]
| group2 = [[Types]]
| list2  = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Enums]] • [[Structs]] ([[Vector]] ⋅ [[Rotator]] ⋅ [[Color]]) • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] • [[Typecasting]]
| list2  = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Enums]] • [[Structs]] ([[Vector]] ⋅ [[Rotator]] ⋅ [[Color]]) • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] • [[Typecasting]]
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| group4 = [[Flow control]]
| group4 = [[Flow control]]
| list4  = [[Assert statement]] • [[Break statement]] • [[Continue statement]] • [[Do loop]] • [[For loop]] • [[ForEach loop]] • [[GoTo statement]] • [[If statement]] • [[Return statement]] • [[Stop statement]] • [[Switch statement]] • [[While loop]]
| list4  = [[Assert statement]] • [[Break statement]] • [[Continue statement]] • [[Do loop]] • [[For loop]] • [[ForEach loop]] • [[GoTo statement]] • [[If statement]] • [[Return statement]] • [[Stop statement]] • [[Switch statement]] • [[While loop]]
| group5 = [[UnrealScript]]
| group5 = [[Function call specifiers|Specifiers]]
| list5 = [[UC File|.UC]] • [[UCI File|.UCI]] • [[UPKG File|.UPKG]] • [[Comments]]
| list5  = [[Function call specifiers#Super|Super]] • [[Function call specifiers#Global|Global]] • [[Functions#Syntax_2|Static]] • [[Variables#Accessing_variables|Default]]
| group6 = [[UnrealScript]]
| list6 = [[UC File|.UC]] • [[UCI File|.UCI]] • [[UPKG File|.UPKG]] • [[Comments]]
}}<includeonly>
}}<includeonly>
{{#ifeq:{{#sub:{{PAGENAME}}|0|12}}|UnrealScript|[[Category:UnrealScript reference| {{PAGENAME}}]]|[[Category:UnrealScript reference|{{PAGENAME}}]]}}
{{#ifeq:{{#sub:{{PAGENAME}}|0|12}}|UnrealScript|[[Category:UnrealScript reference| {{PAGENAME}}]]|[[Category:UnrealScript reference|{{PAGENAME}}]]}}

Revision as of 00:49, 15 May 2010