Talk:DamageType: Difference between revisions
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Why are you people so keen on referencing legacy pages from the non-legacy part of the wiki? —[[User:Wormbo|Wormbo]] 00:23, 11 November 2016 (EST) | Why are you people so keen on referencing legacy pages from the non-legacy part of the wiki? —[[User:Wormbo|Wormbo]] 00:23, 11 November 2016 (EST) | ||
:Is there any definition available here what is classified as "legacy" and what as "non-legacy"? I didn't find such. I guess that everything related to current Unreal engine is "non-legacy", everything to previous versions "legacy". But that would be a bad classification IMO. --[[User:SeriousBarbie|SeriousBarbie]] ([[User talk:SeriousBarbie|talk]]) 10:08, 11 November 2016 (EST) | :Is there any definition available here what is classified as "legacy" and what as "non-legacy"? I didn't find such. I guess that everything related to current Unreal engine is "non-legacy", everything to previous versions "legacy". But that would be a bad classification IMO. --[[User:SeriousBarbie|SeriousBarbie]] ([[User talk:SeriousBarbie|talk]]) 10:08, 11 November 2016 (EST) | ||
::It's right in the page name, the "Legacy" part before the colon. Background is that the old UnrealWiki (before the switch to MediaWiki) had a very wonky copyright statement. —[[User:Wormbo|Wormbo]] 11:25, 11 November 2016 (EST) |
Revision as of 09:25, 11 November 2016
Why are you people so keen on referencing legacy pages from the non-legacy part of the wiki? —Wormbo 00:23, 11 November 2016 (EST)
- Is there any definition available here what is classified as "legacy" and what as "non-legacy"? I didn't find such. I guess that everything related to current Unreal engine is "non-legacy", everything to previous versions "legacy". But that would be a bad classification IMO. --SeriousBarbie (talk) 10:08, 11 November 2016 (EST)
- It's right in the page name, the "Legacy" part before the colon. Background is that the old UnrealWiki (before the switch to MediaWiki) had a very wonky copyright statement. —Wormbo 11:25, 11 November 2016 (EST)