UE2:UDamageCharger (UT2003)

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Revision as of 02:27, 27 July 2009 by Wormbo (talk | contribs) (same as UT2004, minus some defprops and PostBeginPlay)
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UT2003 Object >> Actor >> xPickUpBase >> UDamageCharger
Package:
XGame
This class in other games:

Pickup base for the Double Damage power-up.

Default values

Property Value
DrawType DT_StaticMesh
PowerUp XPickups.UDamagePack
SpawnHeight 60.0
StaticMesh XGame_rc.ShieldChargerMesh
Texture None