Legacy:ArmorPickup

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 01:28, 17 August 2003 by Wormbo (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
UT2003 :: Actor >> Pickup >> ArmorPickup (Package: Engine)

For state behavoir of this item refer to the parent class Pickup.

Properties

Methods

Inherited From Pickup

float BotDesireability (Pawn Bot)
This determines the AI for desireability of the Pickup. The desirability is based on the respawn time and the amount of armor that the bot currently has.