UE3:ParticleModuleBeamTarget (UT3)

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UT3 Object >> ParticleModule >> ParticleModuleBeamBase >> ParticleModuleBeamTarget
Package:
Engine
This class in other games:

ParticleModuleBeamTarget

This module implements a single target for a beam emitter.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'Target'

bLockTarget

Type: bool

Whether to lock the Target to the life of the particle

bLockTargetStength

Type: bool

Whether to lock the Target to the life of the particle

bLockTargetTangent

Type: bool

Whether to lock the Target to the life of the particle

bTargetAbsolute

Type: bool

Whether to treat the as an absolute position in world space.

LockRadius

Type: float

Default target-point information to use if the beam method is endpoint

Default value: 10.0

Target

Type: DistributionVector.RawDistributionVector

Default target-point information to use if the beam method is endpoint

Default value:

Member Value
Distribution DistributionTarget
LookupTable
  1. 50.0
  2. 0.0
  3. 50.0
  4. 0.0
  5. 50.0
  6. 0.0
  7. 50.0
  8. 0.0
  9. 50.0
  10. 0.0
  11. 50.0
  12. 0.0
  13. 50.0
  14. 0.0
  15. 50.0
  16. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

TargetMethod

Type: ParticleModuleBeamBase.Beam2SourceTargetMethod

The method flag

TargetName

Type: name

The target point sources of each beam, when using the end point method.

TargetStrength

Type: DistributionFloat.RawDistributionFloat

The strength of the tangent from the Target point for each beam

Default value:

Member Value
Distribution DistributionTargetStrength
LookupTable
  1. 25.0
  2. 0.0
  3. 25.0
  4. 0.0
  5. 25.0
  6. 0.0
  7. 25.0
  8. 0.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

TargetTangent

Type: DistributionVector.RawDistributionVector

The tangent for the Target point for each beam

Default value:

Member Value
Distribution DistributionTargetTangent
LookupTable
  1. 0.0
  2. 0.0
  3. 1.0
  4. 0.0
  5. 1.0
  6. 0.0
  7. 0.0
  8. 0.0
  9. 0.0
  10. 0.0
  11. 1.0
  12. 0.0
  13. 0.0
  14. 0.0
  15. 0.0
  16. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

TargetTangentMethod

Type: ParticleModuleBeamBase.Beam2SourceTargetTangentMethod

The method to use for the Target tangent.