Legacy:TournamentPickup

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Revision as of 12:53, 2 September 2004 by Wormbo (talk | contribs)
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UT2003 :: Actor >> Pickup >> TournamentPickup (Package: XPickups)

<uscript> //============================================================================= // TournamentPickup. //============================================================================= class TournamentPickup extends Pickup; // the class (TournamentPickup) and it's parent (Pickup)

// The special effect that you see when the object respawns. function RespawnEffect() { spawn(class'PlayerSpawnEffect'); }

defaultproperties { bAmbientGlow=true // true or false, is there an ambient glow? MessageClass=class'PickupMessagePlus' // the message class for putting messages on-screen } </uscript>

As you can see, TournamentPickup gets the vast majority of it's functionality from it's parent, the Pickup class.

Known Subclasses