UE1:BigBioGel (U1)

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U1 Object >> Actor >> Projectile >> BioGel >> BigBioGel
Package:
UnrealShare
This class in other games:

BigBioGel.

Default values

Property Value
CollisionHeight 4.0
CollisionRadius 3.0
Damage 75.0
LifeSpan 25.0
MomentumTransfer 30000
RemoteRole ROLE_DumbProxy
Speed 700.0

Instance functions

DropDrip

function DropDrip ()


States

Flying

Inherits from: BioGel.Flying

Modifiers: auto

Flying.BeginState

event BeginState ()

Overrides: BioGel.Flying.BeginState


Flying.HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: BioGel.Flying.HitWall


OnSurface

OnSurface.BeginState

event BeginState ()

Overrides: BioGel.OnSurface.BeginState