UE2:ACTION_WaitForTimer (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
UT2004 Object >> ScriptedAction >> LatentScriptedAction >> ACTION_WaitForTimer
Package:
Gameplay
Known custom subclasses:
ACTION_WaitOnlyForTimer (UT2004), Crusha/UltimateMappingTools
This class in other games:

null

Properties

Property group 'Action'

PauseTime

Type: float


Default values

Property Value
ActionString "Wait for timer"

Instance functions

CompleteWhenTimer

function bool CompleteWhenTimer ()

Overrides: LatentScriptedAction.CompleteWhenTimer


CompleteWhenTriggered

function bool CompleteWhenTriggered ()

Overrides: LatentScriptedAction.CompleteWhenTriggered


GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: LatentScriptedAction.InitActionFor