UE2:GUI enums (UE2Runtime)

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UE2Runtime Object >> GUI (enums)
GUI enums in other games:

Enums

eEditMask

EDM_None
EDM_Alpha
EDM_Numeric

eIconPosition

ICP_Normal
ICP_Center
ICP_Scaled
ICP_Stretched
ICP_Bound

eImgAlign

IMGA_TopLeft
IMGA_Center
IMGA_BottomRight

eImgStyle

ISTY_Normal
ISTY_Stretched
ISTY_Scaled
ISTY_Bound
ISTY_Justified

EMenuRenderStyle

MSTY_None
MSTY_Normal
MSTY_Masked
MSTY_Translucent
MSTY_Modulated
MSTY_Alpha
MSTY_Additive
MSTY_Subtractive
MSTY_Particle
MSTY_AlphaZ

eMenuState

MSAT_Blurry
Component has no focus at all
MSAT_Watched
Component is being watched (ie: Mouse is hovering over, etc)
MSAT_Focused
Component is Focused (ie: selected)
MSAT_Pressed
Component is being pressed
MSAT_Disabled
Component is disabled.

ePageAlign

PGA_None
PGA_Client
PGA_Left
PGA_Right
PGA_Top
PGA_Bottom

eTextAlign

TXTA_Left
TXTA_Center
TXTA_Right

eTextCase

TXTC_None
TXTC_Upper
TXTC_Lower

eXControllerCodes

XC_Up
XC_Down
XC_Left
XC_Right
XC_A
XC_B
XC_X
XC_Y
XC_Black
XC_White
XC_LeftTrigger
XC_RightTrigger
XC_PadUp
XC_PadDown
XC_PadLeft
XC_PadRight
XC_Start
XC_Back
XC_LeftThumb
XC_RightThumb