UE2:GUIProgressBar (UE2Runtime)

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UE2Runtime Object >> GUI >> GUIComponent >> GUIProgressBar
Package:
GUI
This class in other games:

null

Properties

BarBack

Type: Material

The unselected portion of the bar

Default value: Texture'GUIContent.Menu.BorderBoxD'

BarColor

Type: Object.Color

The Color of the Bar

Default value:

Member Value
A 255
G 203
R 255

BarTop

Type: Material

The selected portion of the bar

Default value: Texture'GUIContent.Menu.StatusBarInner'

bShowHigh

Type: bool

Show High (Maximum) right of Bar

bShowLow

Type: bool

Show Low(Minimum) left of Bar

bShowValue

Type: bool

Show the value right of the Bar (like 75 or 75/100)

Default value: True

Caption

Type: string

Modifiers: localized

The Caption itself

CaptionAlign

Type: GUI.eTextAlign

How align the text

CaptionWidth

Type: float

The space reserved to the Caption

Default value: 0.45

FontName

Type: string

Which font to use for display

Default value: "SmallFont"

GraphicMargin

Type: float

How Much margin to trim from graphic (X Margin only)

High

Type: float

The maximum value we should see

Default value: 100.0

Low

Type: float

The minimum value we should see

NumDecimals

Type: int

Number of decimals to display

Value

Type: float

The current value (not clamped)

ValueFontName

Type: string

Font to use for displaying values, use FontName if ValueFontName==""

ValueRightAlign

Type: GUI.eTextAlign


Default value: TXTA_Right

ValueRightWidth

Type: float

Space to leave free on right side

Default value: 0.2