UE2:RawMaterialFactory (UT2003)

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UT2003 Object >> MaterialFactory >> RawMaterialFactory
Package:
Editor
This class in other games:

Factory class for "raw" materials. Materials of type Texture or subclasses of FractalTexture should not be created with this factory.

Properties

Property group 'RawMaterialFactory'

MaterialClass

Type: class<Material>

The type of material to create.

Default value: Class'Engine.Shader'

Default values

Property Value
Description "Raw Material"

Events

CreateMaterial

event Material CreateMaterial (Object InOuter, string InPackage, string InGroup, string InName)

Overrides: MaterialFactory.CreateMaterial

Called by the editor to create a new materials of the desired class.