UE2:ShadowBitmapMaterial (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
U2 Object >> Material >> RenderedMaterial >> BitmapMaterial >> ShadowBitmapMaterial
Package:
Engine
This class in other games:

null

Properties

bBlobShadow

Type: bool


BlobShadow

Type: BitmapMaterial


Default value: Texture'Engine.BlobTexture'

CullDistance

Type: float


Dirty

Type: bool


Default value: True

Invalid

Type: bool


LightDirection

Type: Object.Vector


LightDistance

Type: float


LightFOV

Type: float


ShadowActor

Type: Actor


ShadowDarkness

Type: byte


Default value: 255

TextureInterfaces

Type: int

Array size: 2

Modifiers: const, transient


Default values

Property Value
Format TEXF_RGBA8
UBits 7
UClamp 128
UClampMode TC_Clamp
USize 128
VBits 7
VClamp 128
VClampMode TC_Clamp
VSize 128