UE2:XEmitter (UT2003)

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UT2003 Object >> Actor >> XEmitter
Package:
Engine
This class in other games:

xEmitter - particle emission! renamed to avoid conflict with Emitter Copyright 2001 Digital Extremes - All Rights Reserved. Confidential.

Properties

See xEmitter properties.

Enums

EAttenFunc

ATF_LerpInOut
ATF_ExpInOut
ATF_SmoothStep
ATF_Pulse
ATF_Random
ATF_None

ExParticleTypes

PT_Sprite
PT_Stream
PT_Line
PT_Disc
PT_Mesh
PT_Branch
PT_Beam

ExSpawningTypes

ST_Sphere
ST_Line
ST_Disc
ST_Cylinder
ST_AimedSphere
ST_StaticMesh
ST_Explode
ST_ExplodeRing
ST_OwnerSkeleton
ST_Test

Functions

Static functions

PrecacheContent

static function PrecacheContent (LevelInfo Level)


Events

CollisionSound

event CollisionSound ()


PreSpawned

event PreSpawned ()


Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


Other instance functions

ClampToMaxParticles

simulated final function float ClampToMaxParticles (float InPart)


UpdatePrecacheMaterials

simulated function UpdatePrecacheMaterials ()

Overrides: Actor.UpdatePrecacheMaterials