UE3:UTProj_ScorpionGlob_Red (UDK)

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Revision as of 11:47, 6 November 2009 by Unknown user (talk)
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UDK Object >> Actor >> Projectile >> UTProjectile >> UTProj_ScorpionGlob_Base >> UTProj_ScorpionGlob_Red
Package:
UTGameContent
This class in other games:


Default values

Property Value
ExplosionSound SoundCue'A_Weapon_BioRifle.Weapon.A_BioRifle_FireImpactExplode_Cue'
ImpactSound SoundCue'A_Weapon_BioRifle.Weapon.A_BioRifle_FireImpactFizzle_Cue'
MyDamageType Class'UTGameContent.UTDmgType_ScorpionGlobRed'
ProjExplosionTemplate ParticleSystem'VH_Scorpion.Effects.PS_Scorpion_Gun_Impact_Red'
ProjFlightTemplate ParticleSystem'VH_Scorpion.Effects.P_Scorpion_Bounce_Projectile_Red'

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTProj_ScorpionGlob_Base.CollisionCylinder

Property Value
ReplacementPrimitive None