UE3:SeqAct_Possess (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Possess
Package:
Engine
This class in other games:


Properties

Property group 'SeqAct_Possess'

bKillOldPawn

Type: bool

true if should kill old pawn

bTryToLeaveVehicle

Type: bool

Try to leave vehicle if manning one

Default value: True

Internal variables

PawnToPossess

Type: Pawn

Modifiers: transient


Default values

Property Value
ObjCategory "Pawn"
ObjName "Possess Pawn"
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Pawn Target"