Legacy:UTAmmoPickup

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 01:30, 17 August 2003 by Wormbo (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
UT2003 :: Actor >> Pickup >> Ammo >> UTAmmoPickup (Package: XWeapons)

For state behavoir of this item refer to the class Pickup.

Methods

Inherited From Pickup

RespawnEffect ( )
Spawns a PlayerSpawnEffect when the Pickup hits its RespawnEffectTime in the Sleep state.

Known Subclasses