Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Legacy:FlyingPathNode
From Unreal Wiki, The Unreal Engine Documentation Site
This is a PathNode actor for flying vehicles like the space fighters from AS-Mothership, the Raptor or the Cicada. If a hovering vehicle like the Manta should be able to use the path as well, use a HoverPathNode instead.