I don't need to test my programs. I have an error-correcting modem.
Legacy:WebRequest
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> WebRequest
An object representing a web request.
Properties
- string URI
- string Username
- string Password
- int ContentLength
- string ContentType
- ERequestType RequestType
- private native const int VariableMap[5]
- // TMultiMap<FString, FString>!
(What does that mean?)
- Don't bother to list it, you can't use it anyway. It's a placeholder for a hash implemented in C++. —Mychaeel
ERequestType enum
- Request_GET
- Request_POST
Methods
Native functions
- native final function string DecodeBase64 (string Encoded)
- native final function AddVariable (string VariableName, string Value)
- native final function string GetVariable (string VariableName, optional string DefaultValue)
- native final function int GetVariableCount (string VariableName)
- native final function string GetVariableNumber (string VariableName, int Number, optional string DefaultValue)
Other functions
- function ProcessHeaderString (string S)
- function DecodeFormData (string Data)
- function int GetHexDigit(string D)
- Returns a number from 0 to 15 that corresponds to the character D. (0-9 and A-F, not casesensitive)