The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

Long pages

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Showing below up to 50 results in range #51 to #100.

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  1. (hist) ‎UE2:ONSArtilleryDeathExp (UT2004) ‎[41,696 bytes]
  2. (hist) ‎UE3:UTVehicle instance functions (UDK) ‎[41,587 bytes]
  3. (hist) ‎UE3:UIScreenObject native functions (UT3) ‎[41,397 bytes]
  4. (hist) ‎Legacy:Project Discussion ‎[40,368 bytes]
  5. (hist) ‎UE2:ONSArtilleryCannonMuzzleFlash defaults (UT2004) ‎[40,328 bytes]
  6. (hist) ‎UE2:ScriptControllerBase (U2XMP) ‎[40,214 bytes]
  7. (hist) ‎UE3:PlayerController instance functions (UT3) ‎[40,048 bytes]
  8. (hist) ‎UE1:ScriptedPawn (UT) ‎[39,948 bytes]
  9. (hist) ‎UE3:UTAttachment Enforcer (UT3) ‎[39,885 bytes]
  10. (hist) ‎Legacy:El Muerte/Journal History 3 ‎[39,673 bytes]
  11. (hist) ‎UE2:ImpactSniperRifle (U2XMP) ‎[39,359 bytes]
  12. (hist) ‎UE2:ImpactDispersion (U2XMP) ‎[39,324 bytes]
  13. (hist) ‎UE2:ONSMASCannonImplosionEffect (UT2004) ‎[39,310 bytes]
  14. (hist) ‎Legacy:Mychaeel/Modding Etiquette ‎[39,260 bytes]
  15. (hist) ‎UE3:Engine internal variables (UDK) ‎[39,119 bytes]
  16. (hist) ‎UE2:ImpactPistol (U2XMP) ‎[39,033 bytes]
  17. (hist) ‎UE3:Object operators (UT3) ‎[38,940 bytes]
  18. (hist) ‎UE2:ImpactAssaultRifle (U2XMP) ‎[38,894 bytes]
  19. (hist) ‎Legacy:Actor/Methods ‎[38,702 bytes]
  20. (hist) ‎Legacy:Tarquin/Trig Rant ‎[38,701 bytes]
  21. (hist) ‎Legacy:El Muerte/Developer Journal ‎[38,272 bytes]
  22. (hist) ‎UE2:ONSVehDeathMAS (UT2004) ‎[37,766 bytes]
  23. (hist) ‎Legacy:ONSOnslaughtGame ‎[37,711 bytes]
  24. (hist) ‎Legacy:Class Hierarchy (U2) ‎[37,708 bytes]
  25. (hist) ‎UE2:PlayerController states (UT2004) ‎[37,204 bytes]
  26. (hist) ‎Legacy:The Curse Of Static Meshes ‎[37,174 bytes]
  27. (hist) ‎Legacy:Unreal Engine Versions/2 ‎[36,895 bytes]
  28. (hist) ‎Legacy:Chongqing Page/Discuss ‎[36,078 bytes]
  29. (hist) ‎Legacy:Trigger Systems ‎[36,065 bytes]
  30. (hist) ‎Legacy:ProfileConfigSet ‎[35,742 bytes]
  31. (hist) ‎UE3:UTHUD properties (UT3) ‎[35,740 bytes]
  32. (hist) ‎UE2:MoveTextureHelperGeneric (U2XMP) ‎[35,640 bytes]
  33. (hist) ‎UE1:NBSP (Class) ‎[35,418 bytes]
  34. (hist) ‎UE2:Object operators (UT2004) ‎[35,313 bytes]
  35. (hist) ‎UE3:OnlinePlayerInterface functions (UDK) ‎[35,176 bytes]
  36. (hist) ‎Everything you ever wanted to know about replication (but were afraid to ask) ‎[35,140 bytes]
  37. (hist) ‎Legacy:Coding Guidelines ‎[35,119 bytes]
  38. (hist) ‎Legacy:UT2003/Suggestions ‎[35,085 bytes]
  39. (hist) ‎Legacy:GameInfo ‎[35,045 bytes]
  40. (hist) ‎Legacy:Aphelion/Developer Journal ‎[35,021 bytes]
  41. (hist) ‎UE2:RedeemerExplosion (UT2004) ‎[34,935 bytes]
  42. (hist) ‎Legacy:Wiki Development ‎[34,908 bytes]
  43. (hist) ‎UE3:UTBot states (UDK) ‎[34,727 bytes]
  44. (hist) ‎UE3:UTBot states (UT3) ‎[34,598 bytes]
  45. (hist) ‎UE3:UTVehicle Leviathan Content defaults (UT3) ‎[34,352 bytes]
  46. (hist) ‎UE2:CodeMonkey instance functions (U2) ‎[34,287 bytes]
  47. (hist) ‎UE3:UTVehicle internal variables (UT3) ‎[34,199 bytes]
  48. (hist) ‎UE3:UTPawn internal variables (UT3) ‎[34,170 bytes]
  49. (hist) ‎UE3:UTHUD internal variables (UDK) ‎[33,763 bytes]
  50. (hist) ‎Legacy:Iterator ‎[33,579 bytes]

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