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UE2:SkeletalMesh (UT2004)

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UT2004 Object >> Primitive >> Mesh >> LodMesh >> SkeletalMesh (native-only)

Contents

Package: 
Engine
This class in other games:
UT, UT3, UDK

This class represents SkeletalMeshes as objects in the engine. Animation sets for the bones of a SkeletalMesh are separately defined in MeshAnimation objects.

See also[edit]

  • StaticMesh - a non-animated mesh type
  • VertMesh - another type of animated mesh, that defines animations directly on its vertices instead of defining bones that can be animated separately