Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

Legacy:CheatManager

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Revision as of 08:27, 10 June 2004 by Kamek (Talk)

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Object >> CheatManager

Object within PlayerController that defines "cheat" commands.

Functions[edit]

All functions listed here are exec.

FreezeFrame (float delay)
WriteToLog
SetFlash (float F)
SetFogR (float F)
SetFogG (float F)
SetFogB (float F)
LogScriptedSequences
Teleport
ChangeSize (float F)
LockCamera
SetCameraDist (float F)
EndPath
FreeCamera (bool B)
CauseEvent (name EventName)
Amphibious
Fly
Walk
Ghost
AllAmmo
Invisible (bool B)
God
SloMo (float T)
SetJumpZ (float F)
SetGravity (float F)
SetSpeed (float F)
KillAll (class<Actor> aClass)
KillPawns
Avatar (string ClassName)
Summon (string ClassName)
PlayersOnly
CheatView (class<Actor> aClass, optional bool bQuiet)
RememberSpot
ViewSelf (optional bool bQuiet)
ViewPlayer (string S)
ViewActor (name ActorName)
ViewBot
ViewClass (class<Actor> aClass, optional bool bQuiet, optional bool bCheat)
Loaded

Related Topics[edit]