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Legacy:Replication Examples
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Revision as of 11:19, 23 May 2009 by Shadow knight (Talk | contribs)
On this page you will find a list of pages explaining existing replication systems used in different mods.
Please note that there might be small differences in how replication works in different generations of the UnrealEngine.
[edit] Examples From UT2004
- Basic Legacy:Replication Examples/Replication Test
- Dynamic emitter Legacy:Replication Examples/Emitter replication – Example of emitter that can change color at runtime on clients
- JB-Aswan-v2's Legacy:Replication Examples/Giant Spider Execution – an example for using simulation to reduce the amount of replicated data
- Solid Snake's Legacy:Replication Examples/Battle City – A study of replication for creating a mod
