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Legacy:TexModifier

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UT2003 :: Object >> Material >> Modifier >> TexModifier (Package: Engine)

Base class for a group of texture modifiers.

Properties[edit]

Visible[edit]

ETexCoordCount TexCoordCount 
Specifies the number of dimensions in UV(W+) Coordinate spaces of the mesh to which this material will apply.

This guess comes from a look at some Maya source shader code (these comments appeared in several Maya shader source code files found online):

/// \param texCoordCount- The number of texture coord arrays provided.

/// \param texCoordArrays- The tex coord arrays provided for rendering. Used to support

/// multi-texturing. (i.e. UV or UVW)... maybe only useful for future

So it appears that texCoordCount refers to the number of dimensions (UV, UVW, and UVW + some other letter :P).

How it is used is unknown.

bool TexCoordProjected
Also unknown.

Hidden[edit]

ETexCoordSrc TexCoordSource 

Enums[edit]

ETexCoordCount[edit]

TCN_2DCoords 
TCN_3DCoords 
TCN_4DCoords 

ETexCoordSrc[edit]

TCS_Stream0 
TCS_Stream1 
TCS_Stream2 
TCS_Stream3 
TCS_Stream4 
TCS_Stream5 
TCS_Stream6 
TCS_Stream7 
TCS_WorldCoords 
TCS_CameraCoords 
TCS_WorldEnvMapCoords 
TCS_CameraEnvMapCoords 
TCS_ProjectorCoords 
TCS_NoChange 
Don't specify a source, just modify it.

Known Subclasses[edit]

Related Topics[edit]