My program doesn't have bugs. It just develops random features.

Legacy:Trystan/01 16 03

From Unreal Wiki, The Unreal Engine Documentation Site
< Legacy:Trystan
Revision as of 13:52, 16 January 2003 by Pc1-staf1-5-cust230.brhm.cable.ntl.com (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Time =[edit]

When you join a mod for whatever reason I think one of the things that no one truly estimates correctly is the amount of time required to do the mod you join justice. This is time that I simply don't have between my family and my work. Learning UnrealScript is fun, it's a fun language to write and develop in, but knowledge is worthless if not applied.

The amount of time it takes to learn a language is one requirement. The amout of time it takes to apply it is another. The amount of time required to coordinate and plan is another.

To anyone suggesting creating a mod with or without an experienced team I would request that you seriously consider the time commitment required before joining a team. Disappointing six or seven people because you discover your available time isn't enough.. it's not a fun thing to do.

To all who've worked with me, thank you.

Comments[edit]

Chazums No, no thank you. I can whole-heartedly agree about the time thing too, computers -for me at least- are terrible for eating time even when i'm not really doing anything. Thanks for all the help and advice m8.