I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE1:ArrowSpawner (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
RTNP Object >> Actor >> Effects >> ArrowSpawner

Contents

Package: 
UnrealShare
This class in other games:
U1, UT

ArrowSpawner.

[edit] Properties

[edit] Property group 'ArrowSpawner'

[edit] ArrowSpeed

Type: int


Default value: 1000

[edit] ArrowsToShootAfterDeactivated

Type: int


Default value: 1

[edit] RepeatDelay

Type: float


Default value: 0.5

[edit] TriggerDelay

Type: float


Default value: 0.1

[edit] Internal variables

[edit] ArrowCount

Type: int


[edit] Default values

Property Value
bDirectional True
bHidden True
bNetTemporary False
DrawType DT_Sprite

[edit] Events

[edit] Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


[edit] States

[edit] Active

[edit] Active.Timer

event Timer ()

Overrides: Actor.Timer (global)


[edit] Active.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Trigger (global)


[edit] Active.UnTrigger

event UnTrigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.UnTrigger (global)


Personal tools